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 Post subject: OUCH!Charge Thread!
PostPosted: October 19th, 2009, 4:54 am 
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Joined: October 8th, 2008, 12:05 am
Posts: 3
Not much here. Just my first flee charge.

* R HP:Wounded MV:Full > l
The Lugard Road Through Four Kings
A smaller road joins up to the Lugard highway from the west, leading to
the back streets of Four Kings. Cracked dirt and stone lead away to the
north and south, while a low structure lies to the west, though no
entrance is visible here. Off to the south the outskirts of the city
can just be seen, along with what appears to be a stable just off of the
southern highway.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Wounded MV:Full >
*Bkak* has arrived from the north.

* R HP:Wounded MV:Full > l
The Lugard Road Through Four Kings
A smaller road joins up to the Lugard highway from the west, leading to
the back streets of Four Kings. Cracked dirt and stone lead away to the
north and south, while a low structure lies to the west, though no
entrance is visible here. Off to the south the outskirts of the city
can just be seen, along with what appears to be a stable just off of the
southern highway.
[ obvious exits: N S W ]
You sense a hidden life form in the area...
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

ss
* R HP:Wounded MV:Full > [search trolloc]

-=+**+=-
*Bkak* has been revealed.

* R HP:Wounded MV:Full >
*Bkak* clumsily approaches you with a dagger of green jade, but you fend off the attack.

* R HP:Wounded MV:Full - Bkak: Hurt > ff
You try to strike *Bkak*, but he deflects the blow.
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Wounded MV:Full - Bkak: Hurt > You panic and attempt to flee!

s
h
You flee head over heels.
The Lugard Road Through Four Kings
The Lugard Road runs between two looming buildings here, the west a
massive brightly colored building while the eastern building appears to
be faded and slightly neglected in the face of the harsh weather here.
Despite the width of the road, very few carts line buildings, as though
it were not as popular as the other areas of town.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
[change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Full > The Lugard Road Through Four Kings
A smaller road joins up to the Lugard highway from the west, leading to
the back streets of Four Kings. Cracked dirt and stone lead away to the
north and south, while a low structure lies to the west, though no
entrance is visible here. Off to the south the outskirts of the city
can just be seen, along with what appears to be a stable just off of the
southern highway.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Bkak* is standing here.

* R HP:Wounded MV:Full > [charge h.dark]
You struggle to line up your charge...

-=+**+
Chaaaaarrrge!! *Bkak* bleeds profusely as you skewer him with a langdebeve!
*Bkak* panics, and attempts to flee!

* R HP:Wounded MV:Full - Bkak: Beaten >
*Bkak* leaves south.


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 19th, 2009, 6:35 am 
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Joined: June 29th, 2003, 12:34 am
Posts: 187
Yup not much here. Had you zerkd you would have killed him.

How is this different to bash charge??? that got fixed so should this.


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 19th, 2009, 6:50 am 
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Joined: April 30th, 2007, 5:24 am
Posts: 123
Yeah, it should be fixed, remove trolloc rogue class :)


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 19th, 2009, 7:02 am 
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Joined: December 4th, 2000, 8:11 am
Posts: 278
REMOVE CHARGE!


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 19th, 2009, 9:15 am 
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Joined: August 17th, 2006, 2:52 am
Posts: 506
Gulwinid wrote:
Yeah, it should be fixed, remove trolloc rogue class :)


Yes please, switch me to a hunter!


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 22nd, 2009, 9:36 am 
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Joined: December 4th, 2004, 11:28 pm
Posts: 27
Higher Braem Wood
[ obvious exits: N E S W D ]
The corpse of a raven is lying here.
The corpse of a rat is lying here.
The corpse of the creepers is lying here.
*Kotte* is here, fighting Ranse mending a weapon. <--- 1 stab from dead!
Ranse Savir, Logistician to the Legion and Slayer of the Black Wind is sitting here, riding a warhorse.
*Haznak* is here, fighting Ranse, riding a shadow stallion.

* S HP:Battered MV:Tiring > You attempt to hide yourself.

* S HP:Battered MV:Tiring > Backstab them?!? They are in the throes of battle!

* S HP:Battered MV:Tiring > ba h.dark

Ranse panics, and attempts to flee!

* S HP:Battered MV:Tiring >
Ranse leaves east riding a warhorse.

* S HP:Battered MV:Tiring > Ranse has arrived from the east, riding a warhorse.
You silently approach your victim...


Ranse leaves west riding a warhorse.

-=+
*Haznak* leaves east riding a shadow stallion.

*
*Whelk* has arrived from the east, riding a shadow stallion.




*Whelk* struggles to barrel down on you, a jade shafted partisan aimed at your chest. <--- pfft! no way are you gonna beats me!


*+=- -=+
Suddenly *someone* charges you with something! <--- 1! PULSE! ARRGHH!!!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.

haha, what happened to the dung landing rate in non road rooms?! :D


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 22nd, 2009, 10:35 am 
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Joined: March 31st, 2000, 5:24 pm
Posts: 9
Heh, was wondering why you didn't move...btw that was super fun pk, cheers to all involved.


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 22nd, 2009, 10:43 am 
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Joined: February 7th, 2007, 2:16 am
Posts: 125
So you land on Kotte, brick and he flees you get charged, land and he dies and you still get charged. Where's the win?


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 22nd, 2009, 1:53 pm 
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Joined: June 18th, 2008, 2:02 am
Posts: 28
Bellnog wrote:
How is this different to bash charge??? that got fixed so should this.


this isnt like bash charge, bash charge there was really nothing u could do except leave

search charge is more like "hitting a person in a door with a patty"

you can land the stab and win, or miss and die, same as in the door, u could miss a bash and get on mobs or other things

and its easily avoidable, as has been mentioned a lot of times on these kinds of threads


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 22nd, 2009, 3:03 pm 
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Joined: June 29th, 2003, 12:34 am
Posts: 187
I would agree Torvian if the search function didn't exist then they would run the chance of my stab landing, however search makes bricking 100% and thats just not fair, it takes away my only weapon. Make search interupt stab timer and ill be happy bunny and not bring it up again.


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 22nd, 2009, 3:07 pm 
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Joined: February 5th, 2006, 7:33 am
Posts: 705
It isn't 100% Bellnog, the search has a chance of failing too, albeit a lower chance the more search you practice. And if stab is your only weapon, you need to learn to utilize sblade ob and attack more.


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 22nd, 2009, 3:59 pm 
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Joined: April 17th, 2004, 2:09 am
Posts: 1529
I doubt many have the ob/attack to break a charger's defense

no idea what we're talking about, just felt like saying that


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: October 22nd, 2009, 10:49 pm 
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Joined: January 31st, 2007, 10:51 pm
Posts: 298
Be smart and choose your battleground. Lots of places on the mud where charging is nearly worthless or hard to pull off.


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: November 2nd, 2009, 11:43 am 
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Joined: August 22nd, 2007, 6:32 pm
Posts: 33
So im not sure if he had lag or what or why he wasn't fleeing he could've easily gotten a flee off since I screwed up my aliases.
Amused I got charge off in that zone anyway
* R HP:Wounded SP:Strong MV:Strong > The Plains
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Behemoth* is resting here.

[track trolloc] ong MV:Strong >

=na damn this zone
+
Some clear fairly recent tracks of Hugh leaving west.

* R HP:Wounded SP:Strong MV:Strong > c
You narrate 'damn this zone'

[charge h.dark] ong MV:Strong >
You struggle to line up your charge...


Chaaaaarrrge!! *Behemoth* bleeds profusely as you skewer him with a dark blue tasseled spear!

* R HP:Wounded SP:Strong MV:Strong - Behemoth: Critical > cmb
emb

*Behemoth* tries to pound you, but you deflect the blow.

a
* R HP:Wounded SP:Strong MV:Strong - Behemoth: Critical > [cha mood brave]
Mood changed to: Brave
Wimpy reset to: 76 hit points.

* R HP:Wounded SP:Strong MV:Strong - Behemoth: Critical > You feel the flows of saidar coursing through your body.

[channel 'earthquake']ng MV:Strong - Behemoth: Critical >
You begin to weave the appropriate flows...

*
*Behemoth* tries to pound you, but you deflect the blow.

+
Ok.
The earth trembles and shivers beneath your feet..!
*Behemoth* vibrates and is knocked about.
*Behemoth* vibrates and is knocked about.
*Behemoth* is stunned, but will probably regain consciousness...

* R HP:Wounded SP:Strong MV:Strong - Behemoth: Critical > a
[channel 'earthquake']
You begin to weave the appropriate flows...

+
Ok.
The earth trembles and shivers beneath your feet..!
*Behemoth* vibrates and is knocked about.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
The vibrations are so incredible, *Behemoth* is shaken into little pieces.<--- I like this one :)
*Behemoth* is dead! R.I.P.
Your blood freezes as you hear *Behemoth*'s death cry.

* R HP:Wounded SP:Strong MV:Strong >
Carn chats 'which zone melayna?'

* R HP:Wounded SP:Strong MV:Strong > na rip behemoth
rem spear
You narrate 'rip behemoth'


Later this

* R HP:Battered SP:Bursting MV:Strong > A Winding Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Kotte* is resting here.
*Rancour* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.

[charge h.dark] rsting MV:Strong >
You line up your charge...

*
*Rancour* tries to blast you, but you deflect the blow.


*Kotte* stops resting, and clambers on his feet.


Chaaaaarrrge!! *Kotte* bleeds profusely as you skewer him with a dark blue tasseled spear!

*Edited out me waiting 4 seconds waiting for our three to arrive*
A Winding Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Pelawsan the Sun Corporal is here, fighting Kotte, riding a gray palfrey.
Nettle of Tarabon is here, fighting Rancour, riding a gray palfrey.
Hackett the Cavalryman is here, fighting Hugh, riding a warhorse.
*Rancour* is here, fighting Nettle.
*Hugh* is here, fighting Hackett.
*Kotte* is here, fighting Pelawsan.
A shivering tree is here, fighting Hackett.

ci kotte
* R HP:Battered SP:Bursting MV:Fresh > Alas, you cannot go that way...

* R HP:Battered SP:Bursting MV:Fresh > [k dark]
You strike *Kotte*'s right leg.

* R HP:Battered SP:Bursting MV:Fresh - Pelawsan: Hurt - Kotte: Wounded ><--- Meh!


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: November 2nd, 2009, 11:52 am 
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Joined: February 5th, 2006, 7:33 am
Posts: 705
Behemoth looked AFK/LD.


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: November 2nd, 2009, 11:58 am 
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Joined: May 2nd, 2009, 7:28 am
Posts: 180
Haha, yeah that death winding sucked, posted my lame mistakes that led to that.


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: November 6th, 2009, 6:28 am 
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Joined: May 22nd, 2007, 8:48 am
Posts: 121
* R HP:Healthy MV:Full > [charge h.human]
You struggle to line up your charge...

-=+**+
Oops. Your lame efforts cause you to miss.
This session you've clumsied 147 out of 390 charges (62% landed)

* R HP:Healthy MV:Full - Tarak: Wounded >
*Tarak* panics, and attempts to flee!

* R HP:Healthy MV:Full - Tarak: Wounded >
*Tarak* leaves east riding a warhorse.
*Tarak* has arrived from the east, riding a |4|.warhorse.

* R HP:Healthy MV:Full >
*Tarak* struggles to barrel down on you, a dark blue tasseled spear aimed at your chest.

* R HP:Healthy MV:Full > w

Suddenly *someone* charges you with something!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.


415hps.... Gone!

My first charge only took him to wounded... relearnt an old lesson .. don't charge or stab war with a master unles you are one.. not worth it.


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 Post subject: Re: OUCH!Charge Thread!
PostPosted: November 6th, 2009, 8:08 am 
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Joined: December 4th, 2004, 11:28 pm
Posts: 27
was brick charge, a non-master would have killed you too.


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