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 Post subject: Re: Ouch! Epic fail!
PostPosted: April 27th, 2012, 8:03 pm 
Offline

Joined: June 15th, 2011, 6:38 pm
Posts: 554
BOOOOO!!!!

Went to scout BE gate cause they weren't paying attention and I had done it twice already over the course of the fight, never got caught by any of em spamming.

* S HP:Hurt MV:Full >
Inside the Eastern Gate of Bandar Eban
The large gate of Bandar Eban is the mouth that leads out to the rest of
the world. Outside it, to the east, a road leads further away from the
coast and the shrieking seagulls. A massive gate blocks the passage at
night, but stands wide open during the day. A door north leads into the
office of the guardsmen, while to the east is the road away from Bandar
Eban. Westward, the city stretches forth.
[ obvious exits: N E W U ]
An iron lantern hangs from the wall above the gate.
A Domani lord stalks by briskly.
*Cuchon* is standing here, riding a Domani razor.
*Kurt* is standing here, riding a Domani razor.
A guard of Bandar Eban is patrolling the streets.
A man gambles away his purse.
A guard of Bandar Eban is patrolling the streets.
A chicken wanders around here, pecking at the ground.
*Dracon* is standing here, riding a Domani razor.
A darkly clad gleeman is standing here, ready to tell you a story.
A gray palfrey prances skittishly nearby.
A warhorse is here, stamping his feet impatiently.
A gray palfrey prances skittishly nearby.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.


* S HP:Hurt MV:Full >
A Domani lord draws a long, thin sword from a jewel-encrusted scabbard with a flash of steel.
A Domani lord tries to slash you, but you deflect the blow.
A guard of Bandar Eban joins a Domani lord's fight!
The darkly clad gleeman joins a Domani lord's fight!
A guard of Bandar Eban joins a guard of Bandar Eban's fight!
A Domani woman has arrived from above.
A Bandar Eban gate guard joins a guard of Bandar Eban's fight!
A Bandar Eban gate guard joins a guard of Bandar Eban's fight!
A Bandar Eban gate guard joins a guard of Bandar Eban's fight!
A Bandar Eban gate guard joins a guard of Bandar Eban's fight!
A Bandar Eban gate guard joins a guard of Bandar Eban's fight!
*Dracon* is now a member of *Kurt*'s group.
No way! You're fighting for your life!

* S HP:Hurt MV:Full - a Domani lord: Scratched >
No way! You're fighting for your life!

* S HP:Hurt MV:Full - a Domani lord: Scratched >
f
A Bandar Eban gate guard cleaves your left leg.
A Bandar Eban gate guard tickles your right leg with his cleave.
A Bandar Eban gate guard barely cleaves your body.
A Bandar Eban gate guard barely cleaves your left hand.
A Bandar Eban gate guard barely cleaves your body.
A guard of Bandar Eban slashes your head.
The darkly clad gleeman tickles your left arm with his pierce.
A guard of Bandar Eban draws a basket-hilted longblade from a sword sheath with a flash of steel.
A guard of Bandar Eban wields a basket-hilted longblade in a two-handed grip.
A guard of Bandar Eban barely slashes your body.
You pierce a Domani lord's body hard.
A Domani lord tickles your left arm with his slash.
The darkly clad gleeman barely pierces your right arm.
You pierce a Domani lord's body very hard.
PANIC! You couldn't escape!

* S HP:Hurt MV:Full - a Domani lord: Scratched >
f
A Bandar Eban gate guard cleaves your left leg.
A Bandar Eban gate guard tickles your right leg with his cleave.
A Bandar Eban gate guard barely cleaves your body.
A Bandar Eban gate guard barely cleaves your left hand.
A Bandar Eban gate guard barely cleaves your body.
A guard of Bandar Eban slashes your head.
The darkly clad gleeman tickles your left arm with his pierce.
A guard of Bandar Eban draws a basket-hilted longblade from a sword sheath with a flash of steel.
A guard of Bandar Eban wields a basket-hilted longblade in a two-handed grip.
A guard of Bandar Eban barely slashes your body.
You pierce a Domani lord's body hard.
A Domani lord tickles your left arm with his slash.
The darkly clad gleeman barely pierces your right arm.
You pierce a Domani lord's body very hard.
PANIC! You couldn't escape!

* S HP:Wounded MV:Full - a Domani lord: Scratched >

*Kurt* says 'not like '
You panic and attempt to flee!

w
s
w
You flee head over heels.
A Tower Above the Gate to Bandar Eban
Arrow slits line the circular, stone room. The view of the city and the
surrounding area is stunning, but the guard on duty is not concerned with
the scenery. The gate must be constantly surveyed to safeguard the citizens
of Bandar Eban.
[ obvious exits: E D ]
Per Thirne, the gatekeeper of Bandar Eban, is standing here.
A sultry Domani woman with copper skin is standing here.
A sultry Domani woman with copper skin is standing here.
A wild stallion bucks madly.
Alas, you cannot go that way...

* S HP:Wounded MV:Full >
Alas, you cannot go that way...

* S HP:Wounded MV:Full >

A Domani lord has arrived from below.
A guard of Bandar Eban has arrived from below.
A guard of Bandar Eban has arrived from below.

* S HP:Wounded MV:Full >
nar hey
You narrate 'hey'

* S HP:Wounded MV:Full >

A Bandar Eban gate guard has arrived from below.

* S HP:Wounded MV:Full >

*Kurt* has arrived from below.

jump out
* S HP:Wounded MV:Full >

*Kurt* slashes your body.

* S HP:Wounded MV:Full - Kurt: Hurt >
Ok.

* S HP:Wounded MV:Full - Kurt: Hurt >

*Dracon* has arrived from below.

* S HP:Wounded MV:Full - Kurt: Hurt >

You try to pierce *Kurt*, but he deflects the blow.
A Bandar Eban gate guard joins a guard of Bandar Eban's fight!
A guard of Bandar Eban joins a Bandar Eban gate guard's fight!
*Kurt* tries to slash you, but you parry successfully.
A guard of Bandar Eban barely slashes your left leg.
A Domani lord slashes your right hand.

* S HP:Wounded MV:Full - Kurt: Hurt >

You are unable to get close enough to jump.

* S HP:Wounded MV:Full - Kurt: Hurt >

You try to pierce *Kurt*, but he deflects the blow.

* S HP:Wounded MV:Full - Kurt: Hurt >
f
PANIC! You couldn't escape!

u
* S HP:Wounded MV:Full - Kurt: Hurt >
No way! You're fighting for your life!

* S HP:Wounded MV:Full - Kurt: Hurt >
f

You try to pierce *Kurt*, but he parries successfully.
A guard of Bandar Eban slashes your body.
A Domani lord tickles your right leg with his slash.
Yanai narrates 'back to hurt now'4

You panic and attempt to flee!
Milian narrates '?'

u

You flee head over heels.
Inside the Eastern Gate of Bandar Eban
The large gate of Bandar Eban is the mouth that leads out to the rest of
the world. Outside it, to the east, a road leads further away from the
coast and the shrieking seagulls. A massive gate blocks the passage at
night, but stands wide open during the day. A door north leads into the
office of the guardsmen, while to the east is the road away from Bandar
Eban. Westward, the city stretches forth.
[ obvious exits: N E W U ]
An iron lantern hangs from the wall above the gate.
A guard of Bandar Eban is patrolling the streets.
A sultry Domani woman with copper skin is standing here.
*Cuchon* is standing here, riding a Domani razor.
Eyes keen, a Domani razor stands here swishing its tail.
A man gambles away his purse.
Eyes keen, a Domani razor stands here swishing its tail.
A darkly clad gleeman is standing here, ready to tell you a story.
A gray palfrey prances skittishly nearby.
A warhorse is here, stamping his feet impatiently.
A gray palfrey prances skittishly nearby.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.


* S HP:Wounded MV:Full >
*Cuchon* tries to smite you, but you parry successfully.
No way! You're fighting for your life!

* S HP:Wounded MV:Full - Cuchon: Healthy >
f
w
w

You barely pierce *Cuchon*'s body.

* S HP:Wounded MV:Full - Cuchon: Scratched >

A Tower Above the Gate to Bandar Eban
Arrow slits line the circular, stone room. The view of the city and the
surrounding area is stunning, but the guard on duty is not concerned with
the scenery. The gate must be constantly surveyed to safeguard the citizens
of Bandar Eban.
[ obvious exits: E D ]
Per Thirne, the gatekeeper of Bandar Eban, is standing here.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
A guard of Bandar Eban is patrolling the streets.
A guard of Bandar Eban is patrolling the streets.
A Domani lord stalks by briskly.
A sultry Domani woman with copper skin is standing here.
A sultry Domani woman with copper skin is standing here.
A wild stallion bucks madly.
Alas, you cannot go that way...

* S HP:Battered MV:Full >
Alas, you cannot go that way...

* S HP:Battered MV:Full >

* S HP:Battered MV:Full >
jump out
Ok.
< I'm going to live!!!!

* S HP:Battered MV:Full >

*Kurt* has arrived from below.
*Dracon* has arrived from below.
A chicken has arrived from below.

* S HP:Battered MV:Full >

*Kurt* slashes your body.

* S HP:Battered MV:Full - Kurt: Scratched >

* S HP:Battered MV:Full >

*Kurt* slashes your body.

* S HP:Battered MV:Full - Kurt: Scratched >

You are unable to get close enough to jump. <--- lol, nope!
*Dracon* barely slashes your left arm.

* S HP:Battered MV:Full - Kurt: Scratched >

You try to pierce *Kurt*, but he parries successfully.

* S HP:Battered MV:Full - Kurt: Scratched >
f

*Dracon* tries to slash you, but you deflect the blow.
A guard of Bandar Eban bellows 'Seanchan found! Zevron was found at A Tower Above the Gate to Bandar
Eban.'
A Domani lord says 'You Zevron!!! You will die before your time!! '
You try to pierce *Kurt*, but he deflects the blow.
A guard of Bandar Eban has arrived from below.



Poop. =(


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 Post subject: Re: Ouch! Epic fail!
PostPosted: April 27th, 2012, 10:28 pm 
Offline

Joined: October 4th, 2006, 11:36 pm
Posts: 31
I just started playing LS for the first time in 5 or 6 years. Switched back over to SS again after exping, saw some peeps needed help EF and went to back em up.


* R HP:Wounded MV:Winded > e
The sun sets.
Your heartbeat calms down more as you feel less panicked.
You are thirsty.
Narrow Passage
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a seanchan leaving vvsouthvv
A wild stallion bucks madly, being ridden by you.

* R HP:Wounded MV:Winded > Sloping Ground
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a seanchan leaving <<west<<
A campfire burns slowly, sending smoke into the sky.
A wild stallion bucks madly, being ridden by you.
Laurian of Seandar is standing here.
A crow is here flying around.
Cibanair the Recruit is resting here, riding a Domani razor.
A thin man with cunning eyes scouts the horizon.
A thin man with cunning eyes scouts the horizon.
A thin man with cunning eyes scouts the horizon.
A Seanchan invasion commander evaluates his soldier's readiness.

* R HP:Wounded MV:Winded >
Laurian narrates '5 or so'

* R HP:Wounded MV:Winded > 'got a skin
You drawl 'got a skin'

* R HP:Wounded MV:Winded >
Laurian starts following you.

* R HP:Wounded MV:Winded > not
You start paying increased attention to your surroundings.

* R HP:Wounded MV:Winded > group all
Laurian is now a member of your group.
Cibanair starts following you.

* R HP:Wounded MV:Winded > l

Laurian gets a leather water flask from a backpack.

* R HP:Wounded MV:Winded > Sloping Ground
It is a relief to have firm ground underfoot, and the heat at once diminishes.
The lake of sand lies to the north, and firm ground continues to the west. It
is tempting to rest here for a bit before continuing, to recover from the heat
and strain of the sand pit.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a seanchan leaving <<west<<
A campfire burns slowly, sending smoke into the sky.
A wild stallion bucks madly, being ridden by you.
Laurian of Seandar is standing here.
A crow is here flying around.
Cibanair the Recruit is resting here, riding a Domani razor.
You sense a hidden life form in the area...
A thin man with cunning eyes scouts the horizon.
A thin man with cunning eyes scouts the horizon.
A thin man with cunning eyes scouts the horizon.
A Seanchan invasion commander evaluates his soldier's readiness.

* R HP:Wounded MV:Winded > dr
k h.seanchan
Drink from what? <------ OH dung, a hidden, better quit sipping and see who it is.

k h.seanchan
* R HP:Wounded MV:Winded > You try to blast a Seanchan scout, but he deflects the blow.

* R HP:Wounded MV:Winded - a Seanchan scout: Scratched > You do the best you can!
Zevron narrates 'go outpost?'

* R HP:Wounded MV:Winded - a Seanchan scout: Scratched >
A Seanchan scout tickles your body with his slash.
A Seanchan scout joins a Seanchan scout's fight!
A Seanchan scout joins a Seanchan scout's fight!
A Seanchan officer joins a Seanchan scout's fight!
You blast a Seanchan scout's left foot into bloody fragments!

* R HP:Wounded MV:Winded - a Seanchan scout: Hurt >
Laurian drawls 'empty...'

f
* R HP:Wounded MV:Winded - a Seanchan scout: Hurt > PANIC! You couldn't escape!

* R HP:Wounded MV:Winded - a Seanchan scout: Hurt > f
You panic and attempt to flee!


Laurian drawls 'whoa'


You flee head over heels.
In the Lake of Sand
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
A wild stallion bucks madly, being ridden by you.

* R HP:Wounded MV:Winded >
Laurian narrates 'leo :P'

Then I died like a newb to an fc :p


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 Post subject: Re: Ouch! Epic fail!
PostPosted: April 28th, 2012, 7:46 am 
Offline

Joined: September 17th, 2003, 10:28 am
Posts: 311
The gate is opened from the other side.
Aska closes the gate.

* R HP:Healthy MV:Weary >
Sherwood calls for the gate to be opened.
The gatekeeper for Illian opens the gate.

* R HP:Healthy MV:Weary >
Sherwood has arrived from the north, riding a wild stallion.
Aska closes the gate.

* R HP:Healthy MV:Weary >
Sherwood leaves south riding a wild stallion.

* R HP:Healthy MV:Weary >
Sherwood has arrived from the south, riding a wild stallion.

* R HP:Healthy MV:Weary > say ok
You say 'ok'

* R HP:Healthy MV:Weary > beckon
You beckon everyone to follow you.

* R HP:Healthy MV:Weary > q
[where ]
Players in your Zone
--------------------
Sherwood - Inside the North Gate of Illian
Neveyan - Inside the North Gate of Illian
Aska - Inside the North Gate of Illian

* R HP:Healthy MV:Weary >
*Kyra* has arrived from the south.

* R HP:Healthy MV:Weary >
The gate is opened from the other side.
*Kyra* leaves north.

* R HP:Healthy MV:Weary > x
The corpse of a rat has decayed into a pile of dust.
[kill seanchan]
They aren't here.


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 Post subject: Re: Ouch! Epic fail!
PostPosted: April 28th, 2012, 8:02 am 
Offline

Joined: August 13th, 2007, 5:40 am
Posts: 113
Honestly, I think the real fail is me sitting on water for like 7 tics and just...not idling. I was sitting there staring at the screen wondering, 'Why haven't I idled yet' until finally you found me. Thankfully Yeri is amazing and he mastermined the perfect escape, 'Open gate.'


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 Post subject: Re: Ouch! Epic fail!
PostPosted: April 28th, 2012, 10:56 am 
Offline

Joined: September 17th, 2003, 10:28 am
Posts: 311
Yeah, I thought u probably had idled. I kinda guessed where u were but couldn't chase as no-one was zone to block (took ages for people to come even when I was narrating that essentially a free heron was up for grabs). And when I did track u down, I had notice on and ended up hagg. Thats when sherwood came and I stopped for a second spamming which just happened to be when you made your break for it.


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 Post subject: Re: Ouch! Epic fail!
PostPosted: April 29th, 2012, 7:06 pm 
Offline

Joined: December 11th, 2007, 1:47 pm
Posts: 5
BAHAHAHA...so moral of the story...make sure you reset your aliases after xping!


o HP:Scratched MV:Strong >
*Raspen* has arrived from the east.
*Raspen* leaves east.

o HP:Scratched MV:Strong > nar she went sg
e
a
You narrate 'she went sg'

o HP:Scratched MV:Strong > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
*Raspen* is sitting here.
Bomm the Dark Master is here, fighting Raspen.
A raven is visible flying high in the sky.

* HP:Scratched MV:Strong > [k human]
You slash *Raspen*'s right leg extremely hard.

* HP:Scratched MV:Strong - Bomm: Scratched - Raspen: Scratched >
Bomm looks at *Raspen*.

* HP:Scratched MV:Strong - Bomm: Scratched - Raspen: Scratched >
Bomm falls down laughing.

* HP:Scratched MV:Strong - Bomm: Scratched - Raspen: Scratched >
Bomm falls down laughing.

* HP:Scratched MV:Strong - Bomm: Scratched - Raspen: Scratched >
Bomm falls down laughing.

* HP:Scratched MV:Strong - Bomm: Scratched - Raspen: Scratched > stat
You slash *Raspen*'s right leg extremely hard.
Bomm blasts *Raspen*'s body into bloody fragments!
You are a 178 year old male trolloc hunter.
Your height is 6 feet, 8 inches, and you weigh 241.0 lbs.
You are carrying 0.0 lbs and wearing 51.9 lbs, very light.
Your base abilities are: Str:18 Int:13 Wil:9 Dex:17 Con:18.
Offensive bonus: 140, Dodging bonus: 80, Parrying bonus: 150
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your armor absorbs about 61% on average.

You are subjected to the following effects:
- NO QUIT

* HP:Scratched MV:Full - Bomm: Scratched - Raspen: Hurt > not

*Raspen* panics, and attempts to flee!

* HP:Scratched MV:Full - Bomm: Scratched - Raspen: Hurt > You start paying increased attention to your surroundings.

* HP:Scratched MV:Full - Bomm: Scratched - Raspen: Hurt >
*Raspen* leaves west.

* HP:Scratched MV:Full > a
a
a
a
[k human]
They aren't here.

* HP:Scratched MV:Full > [k human]
They aren't here.

* HP:Scratched MV:Full > [k human]
They aren't here.
Bomm leaves west.

* HP:Scratched MV:Full > l
[k human]
They aren't here.

* HP:Scratched MV:Full > a
a
The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
A raven is visible flying high in the sky.

* HP:Scratched MV:Full > [k human]
They aren't here.

* HP:Scratched MV:Full > w
[k human]
They aren't here.

a
* HP:Scratched MV:Full > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
Bomm the Dark Master is here, fighting Sarryn.
*Sarryn* is here, fighting Bomm, riding a warhorse.
You sense a hidden life form in the area...

* HP:Scratched MV:Full > [k human]
You slash *Sarryn*'s body.

* HP:Scratched MV:Full - Bomm: Scratched - Sarryn: Hurt >
*Sarryn* panics, and attempts to flee!

b
You try to slash *Sarryn*, but he deflects the blow.urt >
*Sarryn* slashes Bomm's left leg.
[bash ]
*Sarryn* leaves east riding a warhorse.

-a
+z
Cancelled.
[k human]
They aren't here.

o HP:Scratched MV:Full >
Bomm tries to blast *Raspen*, but he parries successfully.

o HP:Scratched MV:Full > [k mauler] <--------- z is usually my h.human alias but I was xping last time I logged on!
They aren't here.

o HP:Scratched MV:Full >
Suddenly *someone* places a dagger of green jade in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.


nice stab raspen...350+


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 Post subject: Re: Ouch! Epic fail!
PostPosted: April 30th, 2012, 7:53 am 
Offline

Joined: November 27th, 2011, 11:05 am
Posts: 27
snicker, some bad luck

* HP:Beaten MV:Tiring > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
*Moldred* is standing here.
A trolloc is here, exhorting a group of trolloc raiders.
*Moldred* tries to crush you, but you parry successfully.

* HP:Beaten MV:Tiring - Moldred: Critical > [k moldred]
You do the best you can!

* HP:Beaten MV:Tiring - Moldred: Critical > cl fence

A Ko'bal trolloc joins Moldred's fight!

* HP:Beaten MV:Tiring - Moldred: Critical > Ok.

* HP:Beaten MV:Tiring - Moldred: Critical >
A Ko'bal trolloc tries to crush you, but you deflect the blow.
You barely slash *Moldred*'s body.

* HP:Beaten MV:Tiring - Moldred: Critical >
*Moldred* opens the fence.

* HP:Beaten MV:Tiring - Moldred: Critical > cl fence
f
s

A Ko'bal trolloc barely crushes your left leg.
You panic and attempt to flee!
*Moldred* crushes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Stallion Pen
[ obvious exits: S ]
There are some bloody traces of a trolloc leaving south.
A trolloc is here ruling a group of trollocs.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Ok.

* HP:Beaten MV:Tiring > PANIC! You couldn't escape!

* HP:Beaten MV:Tiring > The fence seems to be closed.

* HP:Beaten MV:Tiring >
The fence is opened from the other side.
A Ko'bal trolloc has arrived from the south.

* HP:Beaten MV:Tiring >
*Moldred* has arrived from the south.

* HP:Beaten MV:Tiring >
Ranse tells you 'nod'

s
* HP:Beaten MV:Tiring >
A Ko'bal trolloc tries to crush you, but you parry successfully.
A Dhai'mon trolloc joins a Ko'bal trolloc's fight!

* HP:Beaten MV:Tiring - a Ko'bal trolloc: Healthy > No way! You're fighting for your life!
*Moldred* tries to crush you, but you deflect the blow.

* HP:Beaten MV:Tiring - a Ko'bal trolloc: Healthy > q
[bash moldred]
*Moldred* closes the fence.

-=+
*Moldred* tries to crush you, but you parry successfully.
A Dhai'mon trolloc barely hacks your right leg.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
A Ko'bal trolloc tries to crush you, but you deflect the blow.

**+=- -=
As *Moldred* avoids your bash, you topple over and fall to the ground!

and the rest is history


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 Post subject: Re: Ouch! Epic fail!
PostPosted: April 30th, 2012, 8:05 am 
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Joined: June 23rd, 2011, 1:35 am
Posts: 177
tough break there.. I must say I was quite confused when you went into fence and closed it on yourself :P


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 Post subject: Re: Ouch! Epic fail!
PostPosted: May 2nd, 2012, 7:44 pm 
Offline

Joined: July 6th, 2008, 7:46 pm
Posts: 107
In a Depression
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You sense a hidden life form in the area...
A tall dust-colored gelding prances in a circle here.

* R HP:Scratched MV:Full > [charge h.dark]
You line up your charge...

-=+*
*Nexen* leaves east.

*
Charge who?

and again

The Dusty Road
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Nexen* has arrived from the west.

* R HP:Scratched MV:Strong > [charge h.dark]
You line up your charge...

-=+**
Oops. Your lame efforts cause you to miss.

* R HP:Scratched MV:Strong - Nexen: Hurt >

and again
* R HP:Scratched MV:Full > w
v
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A torch is here on the ground.
You notice a torch is hidden here.
You notice a torch is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You sense a hidden life form in the area...

* R HP:Scratched MV:Full > [charge h.dark]
You struggle to line up your charge...

-=+**
*Nexen* tries to pierce you, but you deflect the blow.

+
You can't charge a fighting person, you might hit the wrong target!

* R HP:Scratched MV:Full - Nexen: Wounded >

* R HP:Scratched MV:Full > e
v
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of a raven is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You sense a hidden life form in the area...
A panther stalks through the wilderness.

* R HP:Scratched MV:Full > [charge h.dark]
You line up your charge...

-=+**
Chaaaaarrrge!! *Nexen* bleeds profusely as you skewer him with a gold-chased war spear!

* R HP:Scratched MV:Full - Nexen: Beaten >
Zerroth narrates 'you heard me say it was 3?'
*Nexen* panics, and attempts to flee!

Success! But, he got away! Was fun Nexen, maybe next time.


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 Profile  
 
 Post subject: Re: Ouch! Epic fail!
PostPosted: May 2nd, 2012, 10:36 pm 
Offline

Joined: April 12th, 2012, 4:45 pm
Posts: 174
gotta zerkit hermy!


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 Post subject: Re: Ouch! Epic fail!
PostPosted: May 3rd, 2012, 7:12 pm 
Offline

Joined: February 5th, 2012, 8:49 pm
Posts: 64
Why can't those pesky darkfriends hold still!


* S HP:Healthy MV:Strong > e
Under the Aringill Wall
[ obvious exits: E W ]
East: A drunken fool staggers in no particular direction.
Ijain the dark, dark friend is standing here, riding a playful colt.
An experienced squadman looks you over.

* S HP:Healthy MV:Strong > h

Ijain leaves west riding a playful colt. <----Found him!

* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > west
hide
backstab h.ijain
Caemlyn Road before Aringill
[ obvious exits: N E W ]
Ijain the dark, dark friend is standing here, riding a playful colt.

* S HP:Healthy MV:Strong > You look around for somewhere to conceal yourself, but to no avail. <---Hide fail!

You silently approach your victim...

+
Ijain leaves west riding a playful colt.

*w
Cancelled.
Aringill Crossing
[ obvious exits: N E S W ]
Ijain the dark, dark friend is standing here, riding a playful colt.

* S HP:Healthy MV:Strong > hide
backstab ijain
You attempt to hide yourself.

You silently approach your victim...

*
Ijain leaves west riding a playful colt. <---Nooo don't leave, I just wanted to give you a hug...with a dagger.

+west
hide
backstab h.ijain
*
Backstab who?

* S HP:Healthy MV:Strong > Caemlyn Road
[ obvious exits: E W ]
West:
* S HP:Healthy MV:Tiring > You attempt to hide yourself.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring > west
hide
backstab h.ijain
Caemlyn Road
[ obvious exits: E W ]
West:
* S HP:Healthy MV:Tiring > You look around for somewhere to conceal yourself, but to no avail.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring > where
Players in your Zone
--------------------
Viilli - Caemlyn Road
Ijain - Caemlyn Road

* S HP:Healthy MV:Tiring > l
w
Caemlyn Road
The Caemlyn road opens up at this point, giving access to the Braem Wood
north of the road. The road here, as elsewhere, is furrowed and old, and
much traffic passes over it. Aringill to the east along the road, nearer
than Caemlyn, which is far to the west.
[ obvious exits: E W ]
West: A playful colt is running about here.

* S HP:Healthy MV:Tiring > Caemlyn Road
[ obvious exits: N E S ]
A playful colt is running about here.
A timid fawn is ready to flee.

* S HP:Healthy MV:Tiring > l
Caemlyn Road
The shallow turn in the Caemlyn road at this point is indicative of the
route from Caemlyn to Aringill, which runs in a slightly southeastern
direction. Like the rest of the road, its age is marked by furrows in the
ground and the traffic is heavy. The road continues to the east and the
north. There is open countryside to the south and the west.
[ obvious exits: N E S ]
A playful colt is running about here.
A timid fawn is ready to flee.

e
* S HP:Healthy MV:Tiring > Caemlyn Road
[ obvious exits: E W ]
West: A playful colt is running about here.

* S HP:Healthy MV:Tiring > not
l
You start paying increased attention to your surroundings.

west
hide
backstab h.ijain
* S HP:Healthy MV:Tiring > Caemlyn Road
The Caemlyn road opens up at this point, giving access to the Braem Wood
north of the road. The road here, as elsewhere, is furrowed and old, and
much traffic passes over it. Aringill to the east along the road, nearer
than Caemlyn, which is far to the west.
[ obvious exits: E W ]
West: A playful colt is running about here.

* S HP:Healthy MV:Tiring > Caemlyn Road
[ obvious exits: N E S ]
A playful colt is running about here.
A timid fawn is ready to flee.

* S HP:Healthy MV:Tiring > You look around for somewhere to conceal yourself, but to no avail.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring >
Ijain has arrived from the south.

* S HP:Healthy MV:Tiring >
Ijain starts riding a playful colt.

* S HP:Healthy MV:Tiring >
A playful colt seems too exhausted to obey Ijain's commands. <----YES here is my big chance....

hide
backstab ijain
* S HP:Healthy MV:Tiring > You attempt to hide yourself.

Ijain stops riding a playful colt.
You silently approach your victim...

*

Ijain leaves north. <---AAARRGGHH hold still damnit!

Backstab who?

north
hide
backstab h.ijain
Caemlyn Road
[ obvious exits: S W ]
South: A playful colt is running about here.
West: Ijain the dark, dark friend is standing here.

* S HP:Healthy MV:Tiring > You attempt to hide yourself.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring > west
hide
backstab h.ijain
Caemlyn Road
[ obvious exits: N E W ]

* S HP:Healthy MV:Tiring > You look around for somewhere to conceal yourself, but to no avail.

* S HP:Healthy MV:Tiring > Backstab who?

* S HP:Healthy MV:Tiring > where
Players in your Zone
--------------------
Viilli - Caemlyn Road
Ijain - Razorgrass
Beragon - Caemlyn Road

* S HP:Healthy MV:Tiring > n
Razorgrass
[ obvious exits: N W ]
Ijain the dark, dark friend is standing here.
A robin is here flying around.
A mole is here, looking sickly.
A mole is here, looking sickly.
A robin is visible flying high in the sky.

* S HP:Healthy MV:Tiring > hide
backstab ijain
You attempt to hide yourself.

You silently approach your victim... <----Third time is a charm....

*
Ijain is enveloped by a flash of bright white light, and disappears. <---...or a FAIL
Backstab who?


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 Profile  
 
 Post subject: Re: Ouch! Epic fail!
PostPosted: May 4th, 2012, 5:04 am 
Offline

Joined: June 23rd, 2011, 1:35 am
Posts: 177
Pk picks up campsite after chasing Ilaia around dusty a bit.

Entrance to Campsite
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
Ryak has arrived from the south.
* S HP:Wounded MV:Winded > [k human]
They aren't here.
* S HP:Wounded MV:Winded >
alias t k ilaia
n
Ok.
t
* S HP:Wounded MV:Winded > Campsite
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of a raven is lying here.
*Ilaia* is standing here, riding a bloodstock stallion.
A tough Shienaran soldier waits here.
Ryak has arrived from the south.
* S HP:Wounded MV:Winded > [k ilaia]
You hack *Ilaia*'s right arm hard.
2
* S HP:Wounded MV:Winded - Ilaia: Hurt >
[bash ]
-
= +
*
*Ilaia* hacks your body.
A soldier joins Ilaia's fight!
Ryak pounds *Ilaia*'s body.
* +
= -
- =
As *Ilaia* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Winded - Ilaia: Wounded >
2
Ryak barely pounds *Ilaia*'s body.
A soldier barely tickles your left arm with his scythe.
*Ilaia* hacks your left hand.
* S HP:Wounded MV:Winded - Ilaia: Wounded >
[bash ]
-
= +
*
A soldier tickles your left foot with his scythe.
*
+
Ryak sends *Ilaia* sprawling with a powerful bash!
= -
- =
They already seem to be stunned.
* S HP:Wounded MV:Winded - Ilaia: Wounded >
Ryak looks at *Ilaia*.
* S HP:Wounded MV:Winded - Ilaia: Wounded >
Ryak barely pounds *Ilaia*'s left hand.
A soldier barely scythes your body.
You hack *Ilaia*'s left arm hard.
* S HP:Wounded MV:Winded - Ilaia: Wounded >
*Petra* has arrived from the south, riding a gray palfrey.
* S HP:Wounded MV:Winded - Ilaia: Wounded >
*Petra* barely pierces Ryak's body.
* S HP:Wounded MV:Winded - Ilaia: Wounded >
nar kajin is in campsite i think
nar off
Ryak tickles *Ilaia*'s body with his pound.
A soldier barely scythes your body.
You hack *Ilaia*'s head.
You narrate 'kajin is in campsite i think'
* S HP:Wounded MV:Tiring - Ilaia: Wounded > You narrate 'off------ ------ Should have just called out
* S HP:Wounded MV:Tiring - Ilaia: Wounded >
*Petra* unleashes a flurry of icy spikes at Ryak, who is stabbed repeatedly.
m
cha mood wimpy
* S HP:Wounded MV:Tiring - Ilaia: Wounded >
Mood changed to: Wimpy
* S HP:Wounded MV:Tiring - Ilaia: Wounded >
A soldier barely scythes your body.
You hack *Ilaia*'s body.
* S HP:Wounded MV:Tiring - Ilaia: Wounded >
Ryak panics, and attempts to flee!
* S HP:Wounded MV:Tiring - Ilaia: Wounded >
Ryak leaves south.
f
* S HP:Wounded MV:Tiring - Ilaia: Wounded >
*Ilaia* sends you sprawling with a powerful bash!
* S HP:Wounded MV:Tiring - Ilaia: Wounded >
A soldier barely scythes your left leg.
*Ilaia* hacks your right leg.
*Petra* pierces your left leg.
* S HP:Wounded MV:Tiring - Ilaia: Wounded >
A soldier barely scythes your body.
*Ilaia* hacks your body.
* S HP:Battered MV:Tiring - Ilaia: Wounded >
Your body is pierced by razor sharp ice spikes sent by *Petra*!
* S HP:Battered MV:Tiring - Ilaia: Wounded >
You panic and attempt to flee!

You flee head over heels.
End of Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
* S HP:Battered MV:Tiring >
w
w
*Ilaia* has arrived from the east, riding a bloodstock stallion.
*Petra* has arrived from the east, riding a gray palfrey.
* S HP:Battered MV:Tiring > *Ilaia* leaves west riding a bloodstock stallion.
Path Junction
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
*Ilaia* is standing here, riding a bloodstock stallion.
*Petra* has arrived from the east, riding a gray palfrey.
s
w
* S HP:Battered MV:Tiring >
s
*Ilaia* hacks your body.
No way! You're fighting for your life!
*Petra* leaves west riding a gray palfrey.
* S HP:Beaten MV:Tiring - Ilaia: Wounded > No way! You're fighting for your life!
* S HP:Beaten MV:Tiring - Ilaia: Wounded > No way! You're fighting for your life!
*Petra* has arrived from the west, riding a gray palfrey.
w
* S HP:Beaten MV:Tiring - Ilaia: Wounded > No way! You're fighting for your life!
m
cha mood wimpy
* S HP:Beaten MV:Tiring - Ilaia: Wounded > No way! You're fighting for your life!
f
* S HP:Beaten MV:Tiring - Ilaia: Wounded >
*Petra* pierces your left leg.
* S HP:Beaten MV:Tiring - Ilaia: Wounded > Mood changed to: Wimpy
* S HP:Beaten MV:Tiring - Ilaia: Wounded > You panic and attempt to flee!

*Petra* pierces your left hand hard.
You hack *Ilaia*'s body.
*Ilaia* barely hacks your body.
You flee head over heels.
Bend in the Path
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
* S HP:Beaten MV:Tiring >
Ryak narrates 'am 4e'
* S HP:Beaten MV:Tiring >
*Ilaia* has arrived from the east, riding a bloodstock stallion.
s
* S HP:Beaten MV:Tiring >
*Ilaia* hacks your left leg.
*Petra* has arrived from the east, riding a gray palfrey.
* S HP:Beaten MV:Tiring - Ilaia: Wounded >
*Petra* pierces your body.
You wish that your wounds would stop BLEEDING so much!

* S HP:Beaten MV:Tiring - Ilaia: Wounded > No way! You're fighting for your life!
f
* S HP:Beaten MV:Tiring - Ilaia: Wounded >
You panic and attempt to flee!

*Ilaia* hacks your left foot.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Path Junction
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
* S HP:Beaten MV:Tiring >
e
e
s
End of Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
e
* S HP:Beaten MV:Winded > Campsite
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving west.
The corpse of a raven is lying here.
A tough Shienaran soldier waits here.
s
* S HP:Beaten MV:Winded > Entrance to Campsite
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
s
* S HP:Beaten MV:Winded > Alas, you cannot go that way...
s
* S HP:Beaten MV:Winded > Little Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
s
* S HP:Beaten MV:Winded > Little Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
s
e
* S HP:Beaten MV:Winded > Hedge Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
e
* S HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
A stealthy cougar gracefully makes its way through the terrain.
* S HP:Beaten MV:Winded > Alas, you cannot go that way...
* S HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving east.
* S HP:Beaten MV:Winded > Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving north.
Ryak the Contagious Stalker is standing here.
n
* S HP:Beaten MV:Winded >
e
v
cha mood brave
Thorny Hedges
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving south.
A Shienaran scout blends into the surroundings here.
Ryak has arrived from the south.
* S HP:Beaten MV:Winded > Thick Forest
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving west.
Ryak has arrived from the west.
score
* S HP:Beaten MV:Winded > Mood changed to: Brave
* S HP:Beaten MV:Winded > You have 75(415) hit and 99(242) movement points.
You have scored 91784404 experience points and 1002 quest points.
You need 1715596 exp to level and -2 qp to rank.
You have amassed 65 Turn points to date.
You have played 30 days and 22 hours (real time).
This ranks you as Moldred the Rabid Hunter [Ghar'ghael 6] (Level 47).
You are standing.
e
e
* S HP:Beaten MV:Winded > A Pine Forest
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving east.
A hideous trolloc is here, in a world of hurt. ---------- Oh look! DS month change, lets try it out
e

* S HP:Beaten MV:Winded >
A Pine Forest
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving west.
w
* S HP:Beaten MV:Winded > A Pine Forest
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving west.
* S HP:Beaten MV:Winded >
A Pine Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a humanoid leaving west.
w
v
cha mood brave
* S HP:Beaten MV:Winded >
1
A Pine Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
A hideous trolloc is here, in a world of hurt.
Ryak has arrived from the east.
* S HP:Beaten MV:Winded > Mood changed to: Brave
* S HP:Beaten MV:Winded > [k human]
They aren't here.
score
* S HP:Beaten MV:Winded >
You have 75(415) hit and 89(242) movement points.
You have scored 91784404 experience points and 1002 quest points.
You need 1715596 exp to level and -2 qp to rank.
You have amassed 65 Turn points to date.
You have played 30 days and 22 hours (real time).
This ranks you as Moldred the Rabid Hunter [Ghar'ghael 6] (Level 47).
You are standing.
* S HP:Beaten MV:Winded >
smirk
v
cha mood brave
1
You smirk.
* S HP:Beaten MV:Winded > *Ilaia* has arrived from the west, riding a bloodstock stallion.
Mood changed to: Brave
* S HP:Beaten MV:Winded > *Ilaia* leaves east riding a bloodstock stallion.
[k human]
They aren't here.
1
* S HP:Beaten MV:Winded >
1
[k human]
They aren't here.
* S HP:Beaten MV:Winded > [k human]
They aren't here.
1
* S HP:Beaten MV:Winded >
[k human]
They aren't here.
1
* S HP:Beaten MV:Winded >
[k human]
They aren't here.
1
1
* S HP:Beaten MV:Winded > [k human]
They aren't here.
1
* S HP:Beaten MV:Winded >
[k human]
They aren't here.
* S HP:Beaten MV:Winded > [k human]
They aren't here.
1
1
* S HP:Beaten MV:Winded > [k human]
They aren't here.
* S HP:Beaten MV:Winded > [k human]
They aren't here.
wher
* S HP:Beaten MV:Winded >
score
Players in your Zone
--------------------
Ryak - A Pine Forest
Moldred - A Pine Forest
You catch a faint scent of a horse nearby.
v
cha mood brave
1
* S HP:Beaten MV:Winded > You have 89(415) hit and 89(242) movement points.
You have scored 91784404 experience points and 1002 quest points.
You need 1715596 exp to level and -2 qp to rank.
You have amassed 65 Turn points to date.
You have played 30 days and 22 hours (real time).
This ranks you as Moldred the Rabid Hunter [Ghar'ghael 6] (Level 47).
You are standing.
* S HP:Beaten MV:Winded > Mood changed to: Brave
1
* S HP:Beaten MV:Winded > [k human]
They aren't here.
* S HP:Beaten MV:Winded > [k human]
They aren't here.
Ryak looks at a hideous trolloc.
* S HP:Beaten MV:Winded > [k human]
They aren't here.
* S HP:Beaten MV:Winded >
look at ryak
v
cha mood brave
*Ilaia* has arrived from the south, riding a bloodstock stallion.
Ryak barely pounds *Ilaia*'s body.
* S HP:Beaten MV:Winded > Walking out on center circle
Both of you can just fade to black
Walking out on center circle
Been pushed away and I'll never come back

Ryak has some small wounds and bruises.
Ryak is using:
<held> a piece of sandstone
<worn on head> a full metal helmet and visor
<worn on body> a shining steel breastplate
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a silver-banded war mallet
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
* S HP:Beaten MV:Winded > *Ilaia* hacks Ryak's body hard.
Ilaia swiftly dodges a hideous trolloc's attempt to crush her.
Ryak barely pounds *Ilaia*'s left leg.
Mood changed to: Brave
1
2
* S HP:Beaten MV:Winded > [k human]
You hack *Ilaia*'s head.
* S HP:Beaten MV:Winded - Ryak: Hurt - Ilaia: Wounded > [bash ]
-
*Ilaia* panics, and attempts to flee!
= +
*Ilaia* leaves west riding a bloodstock stallion.
*
w
1
2
* +
= Cancelled.
Thick Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
Ack, you lost Ryak!
* S HP:Beaten MV:Winded >
[k human]
They aren't here.
e
1
* S HP:Beaten MV:Winded > [bash ]
Bash who?
* S HP:Beaten MV:Winded >
A Pine Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving south.
Ryak the Contagious Stalker is standing here.
A hideous trolloc is here, in a world of hurt.
* S HP:Beaten MV:Winded > [k human]
They aren't here.
v
cha mood brave
* S HP:Beaten MV:Winded >
score
Mood changed to: Brave
1
* S HP:Beaten MV:Winded > You have 89(415) hit and 83(242) movement points.
You have scored 91784679 experience points and 1002 quest points.
You need 1715321 exp to level and -2 qp to rank.
You have amassed 65 Turn points to date.
You have played 30 days and 22 hours (real time).
This ranks you as Moldred the Rabid Hunter [Ghar'ghael 6] (Level 47).
You are standing.
* S HP:Beaten MV:Winded > [k human]
They aren't here.
1
* S HP:Beaten MV:Winded > [k human]
They aren't here.
1
1
1
* S HP:Beaten MV:Winded > [k human]
They aren't here.
* S HP:Beaten MV:Winded > *Ilaia* has arrived from the west, riding a bloodstock stallion.
[k human]
You barely hack *Ilaia*'s body.
* S HP:Beaten MV:Winded - Ilaia: Wounded > [k human]
You do the best you can!
1
2
* S HP:Beaten MV:Winded - Ilaia: Wounded > [k human]
You do the best you can!
* S HP:Beaten MV:Winded - Ilaia: Wounded >
[bash ]
-
Ryak pounds *Ilaia*'s left arm hard.
= +
*
* + =
-
A hideous trolloc joins your fight!
-

*Ilaia* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* S HP:Beaten MV:Winded - Ilaia: Wounded >
A hideous trolloc crushes Ilaia's left leg.
*Ilaia* hacks your body.
You wish that your wounds would stop BLEEDING so much!

* S HP:Beaten MV:Winded - Ilaia: Wounded >
*Ilaia* avoids being bashed by Ryak who loses his balance and falls!
* S HP:Beaten MV:Winded - Ilaia: Wounded >
A hideous trolloc tickles Ilaia's body with its crush.
*Ilaia* hacks your right hand.
You wish that your wounds would stop BLEEDING so much!
2
* S HP:Beaten MV:Winded - Ilaia: Wounded >
[bash ]

A hideous trolloc barely crushes Ilaia's body.
*Ilaia* barely hacks your head.
You wish that your wounds would stop BLEEDING so much!

- =
+ *
* +
Ryak sends *Ilaia* sprawling with a powerful bash!
*Petra* has arrived from the west, riding a wild stallion.
=
*Petra* leaves east riding a wild stallion.
-
-
A hideous trolloc barely crushes Ilaia's left leg.
Ryak barely pounds *Ilaia*'s body.
You hack *Ilaia*'s head.
Your heartbeat calms down more as you feel less panicked.
=They already seem to be stunned.
*Petra* has arrived from the east, riding a wild stallion.
* S HP:Beaten MV:Winded - Ilaia: Wounded >
*Petra* barely pierces Ryak's body.
m
cha mood wimpy
* S HP:Beaten MV:Winded - Ilaia: Wounded >
f
Mood changed to: Wimpy
* S HP:Beaten MV:Winded - Ilaia: Wounded > You panic and attempt to flee!
v
cha mood brave
You flee head over heels.
A Pine Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Mood changed to: Brave
* S HP:Beaten MV:Winded >
s
s
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
* S HP:Beaten MV:Winded > A Pine Forest
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving north.
* S HP:Beaten MV:Winded >
w
A Pine Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving north.
A hideous trolloc is here, in a world of hurt.
n
* S HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving east.
A shattered arm lies in a bloody red and purple mess.
n
n
* S HP:Beaten MV:Winded >
A Pine Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
*Petra* is here, fighting Ryak, riding a wild stallion.
Ryak the Contagious Stalker is here, fighting Petra.
A hideous trolloc is here, fighting Petra.
* S HP:Beaten MV:Winded > Alas, you cannot go that way...
1
2
* S HP:Beaten MV:Winded >
[k human]
You try to hack *Petra*, but she deflects the blow.
* S HP:Beaten MV:Winded - Ryak: Hurt - Petra: Scratched > [bash ]
- =
+ *
*
A hideous trolloc tries to crush Petra, but she parries successfully.
+ =
-
*Ilaia* has arrived from the west, riding a bloodstock stallion.
- =
*Ilaia* hacks your right arm hard.
You wish that your wounds would stop BLEEDING so much!
Your bash at *Petra* sends her sprawling!

You are mortally wounded, and will die soon, if not aided. -------- Fail.
S HP:Critical MV:Winded >
m
cha mood wimpy
f
You're in pretty bad shape, unable to do anything!
S HP:Critical MV:Winded >
You're in pretty bad shape, unable to do anything!
S HP:Critical MV:Winded >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness


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 Post subject: Re: Ouch! Epic fail!
PostPosted: May 4th, 2012, 11:09 am 
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Joined: April 17th, 2004, 2:09 am
Posts: 4417
really wish ice spikes were shortened by a pulse


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 Post subject: Re: Ouch! Epic fail!
PostPosted: May 5th, 2012, 1:12 am 
Offline

Joined: August 20th, 2008, 4:52 pm
Posts: 18
* R HP:Beaten MV:Winded - Viilli: Battered > You narrate 'come'

* R HP:Beaten MV:Winded - Viilli: Battered > nar now
You narrate 'all e all n e n'

change mood wimpy
* R HP:Beaten MV:Winded - Viilli: Battered > f
You narrate 'of falme gate'

* R HP:Beaten MV:Winded - Viilli: Battered >
*Janielle* sends Kyra sprawling with a powerful bash!

* R HP:Beaten MV:Winded - Viilli: Battered >
*Janielle* slashes Kyra's right arm very hard.
A Seanchan officer tries to lance Viilli, but he deflects the blow.
A conscript tries to strike Janielle, but she deflects the blow.
A conscript tries to strike Caela, but she deflects the blow.
A conscript tries to strike Icarium, but he parries successfully.
*Viilli* pierces your left leg.
You strike *Viilli*'s body hard.

* R HP:Beaten MV:Winded - Viilli: Battered > You narrate 'now'

* R HP:Beaten MV:Winded - Viilli: Battered >
*Viilli* tries to pierce you, but you deflect the blow.

* R HP:Beaten MV:Winded - Viilli: Battered > Mood changed to: Wimpy

You panic and attempt to flee!li: Battered >


*Caela* sends you sprawling with a powerful bash!


Yanai narrates 'on alle 1n'


*Janielle* slashes Kyra's body hard.
*Caela* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

A Seanchan officer lances Viilli's body.
A conscript tickles Janielle's body with his strike.
A conscript tries to strike Caela, but she parries successfully.
A conscript barely strikes Icarium's body.
*Icarium* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

*Viilli* pierces your right leg hard.
You wish that your wounds would stop BLEEDING so much!



*Viilli* pierces your body hard.
You wish that your wounds would stop BLEEDING so much!



*Janielle* slashes Kyra's left leg.
Kyra slashes *Icarium*'s left foot.
*Caela* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!

A Seanchan officer tickles Viilli's left leg with his lance.
A conscript tries to strike Janielle, but she parries successfully.
A conscript tries to strike Caela, but she parries successfully.
A conscript tries to strike Icarium, but he deflects the blow.
*Icarium* slashes your body.
You wish that your wounds would stop BLEEDING so much!

*someone* pierces your body.
You are incapacitated and will slowly die, if not aided.


*someone* leaves north riding a gray palfrey.


You flee head over heels.
You're in no shape to move!

HP:Critical MV:Winded > n
e
You're in pretty bad shape, unable to do anything!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.

Fail for not realizing I had 3 on me and narrating instead of fleeing. Even then didn't think I'd die given I fled, oh wells. Bright side is Kyra was ready and looted ;)


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 Post subject: Re: Ouch! Epic fail!
PostPosted: May 5th, 2012, 2:00 am 
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Joined: February 3rd, 2012, 9:35 pm
Posts: 55
You are incapacitated and will slowly die, if not aided.


*someone* leaves north riding a gray palfrey.


You flee head over heels.
You're in no shape to move!

cheater!


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 Post subject: Re: Ouch! Epic fail!
PostPosted: May 5th, 2012, 4:40 am 
Offline

Joined: June 23rd, 2011, 1:35 am
Posts: 177
Oraste wrote:
really wish ice spikes were shortened by a pulse


Why so channies could always land spikes before getting bashed? That's fubared. If anything they should be a pulse longer.


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 Post subject: Re: Ouch! Epic fail!
PostPosted: May 5th, 2012, 12:11 pm 
Offline

Joined: February 3rd, 2012, 9:35 pm
Posts: 55
Moldred wrote:
Oraste wrote:
really wish ice spikes were shortened by a pulse


Why so channies could always land spikes before getting bashed? That's fubared. If anything they should be a pulse longer.



+1


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 Post subject: Re: Ouch! Epic fail!
PostPosted: May 5th, 2012, 12:25 pm 
Offline

Joined: September 13th, 2004, 5:00 pm
Posts: 2632
Location: Holy Terra
Oraste wins


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 Post subject: Re: Ouch! Epic fail!
PostPosted: May 5th, 2012, 1:45 pm 
Offline

Joined: April 17th, 2004, 2:09 am
Posts: 4417
:P

obvs meant they should be increased but apparently my brain didn't reach my fingers correctly

though! it could be taken as a sarcastic post where I truly intended the opposite

cough


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 Post subject: Re: Ouch! Epic fail!
PostPosted: May 5th, 2012, 2:58 pm 
Offline

Joined: June 8th, 2003, 1:01 am
Posts: 303
* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Beaten >
*Gaebryal* sends Sevas sprawling with a powerful bash!

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Beaten > You drawl 'dieing for the team,?'

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Beaten > You snicker softly.

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Beaten > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Beaten > You slash *Gaebryal*'s head.
A Deathwatch recruit barely strikes Gaebryal's right leg.
[change posture defensive]
Posture changed to: Defensive

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Beaten >
*Gaebryal* sends a Deathwatch recruit sprawling with a powerful bash!

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Beaten >
*Gaebryal* blasts a Deathwatch recruit's left arm into bloody fragments!

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Beaten >
You slash *Gaebryal*'s right arm hard.
*Gaebryal* blasts a Deathwatch recruit's body extremely hard.

* R HP:Battered MV:Winded - a Deathwatch recruit: Battered - Gaebryal: Beaten > nar gaeb going to die
You narrate 'gaeb going to die'

shrug
* R HP:Battered MV:Winded - a Deathwatch recruit: Battered - Gaebryal: Beaten > You shrug.
Lakitu narrates 'on'

* R HP:Battered MV:Winded - a Deathwatch recruit: Battered - Gaebryal: Beaten >
Lakitu narrates 'choke'

* R HP:Battered MV:Winded - a Deathwatch recruit: Battered - Gaebryal: Beaten >
You slash *Gaebryal*'s body.
Sevas pierces *Gaebryal*'s left arm.
Sevas tickles *Gaebryal*'s body with his pierce.
Ares narrates 'on vevina narrow'

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Critical >
*Gaebryal* sends Sevas sprawling with a powerful bash!
Lakitu narrates 'e'

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Critical > say my mob will like your eq
You drawl 'my mob will like your eq'
*Gaebryal* says 'well the team are tards'

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Critical >
Ares narrates 's flee'

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Critical > r rem all
[order recruit]
A Deathwatch recruit stops using a metal helmet.
A Deathwatch recruit stops using a chainmail tunic.
A Deathwatch recruit stops using a full wooden shield.
A Deathwatch recruit grips a sleek, mahogany-shafted spear with both hands.
A Deathwatch recruit stops using a sleek, mahogany-shafted spear.
A Deathwatch recruit stops using a pair of thin metal boots.
Ok.

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Critical > r drop all

You slash *Gaebryal*'s right leg hard.
A Deathwatch recruit hits Gaebryal's right leg.
Jumaro has arrived from the east, riding a wild stallion.
A raven has arrived from the east.

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Critical >
Ares narrates 'now n'
Jumaro strikes *Gaebryal*'s right leg very hard.

* R HP:Battered MV:Winded - a Deathwatch recruit: Wounded - Gaebryal: Critical > [order recruit]
A Deathwatch recruit drops a pair of thin metal boots.
A Deathwatch recruit drops a sleek, mahogany-shafted spear.
A Deathwatch recruit drops a full wooden shield.
A Deathwatch recruit drops a chainmail tunic.
A Deathwatch recruit drops a metal helmet.
A Deathwatch recruit drops a mirrored lantern.
Ok.

nded - a Deathwatch recruit: Wounded - Gaebryal: Critical >
*Gaebryal* sends you sprawling with a powerful bash!
You panic and attempt to flee!


Jumaro barely strikes *Gaebryal*'s body.
*Gaebryal* blasts a Deathwatch recruit's left leg into bloody fragments!
A Deathwatch recruit tickles Gaebryal's left hand with his hit.


Sevas pierces *Gaebryal*'s left arm.
*Gaebryal* tries to blast a Deathwatch recruit, but he deflects the blow.
*Gaebryal* says 'noooooooooooooo'


Ares narrates 'on donta narrow'


Jumaro strikes *Gaebryal*'s body.
*Gaebryal* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Gaebryal*'s death cry.

cahnge wimpy 0

Ares narrates 'he e'


Sevas leans over and severs the head from the corpse of Gaebryal.


Jumaro narrates 'rip'

r take all corpse
a
You flee head over heels.
Among the Vines
[ obvious exits: N W ]
No Connecting Rooms Found
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
A conscripted soldier now fights for the Seanchan.
Arglebargle, glop-glyf!?!

* R HP:Battered MV:Winded > [order recruit]
That person isn't here.

* R HP:Battered MV:Winded > [kill human]
They aren't here.

n
* R HP:Battered MV:Winded > Toman Head Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of Gaebryal is lying here.
A mirrored lantern has been left here.
A shiny metal helmet lies to one side.
A heavy pile of chainmail lies in a bundle.
A full wooden shield rests on the ground here.
A long shaft of rich mahogany wood lies here, with a sharp steel spearhead.
A pair of thin but sturdy metal boots stands here.
A wild stallion bucks madly, being ridden by you.
A raven is here flying around.
Jumaro of Seandar is standing here, riding a wild stallion.
An antelope blends into the scenery.
Sevas Inui, Captain is standing here, riding a wild stallion.
Eyes keen, a Domani razor stands here swishing its tail.
A young warrior stands here, proudly wearing the Deathwatch colors.

* R HP:Battered MV:Winded > r take all corpse
e
[order recruit]
A Deathwatch recruit gets a pair of thick metal boots from the corpse of Gaebryal.
A Deathwatch recruit gets a set of oiled chainmail leggings from the corpse of Gaebryal.
A Deathwatch recruit gets a brightly-colored sash from the corpse of Gaebryal.
A Deathwatch recruit gets a spiked double handed warhammer from the corpse of Gaebryal.
A Deathwatch recruit gets a wide leather wristband from the corpse of Gaebryal.
A Deathwatch recruit gets a pair of heavy metal gauntlets from the corpse of Gaebryal.
A Deathwatch recruit gets a pair of oiled chainmail sleeves from the corpse of Gaebryal.
A Deathwatch recruit gets a backpack from the corpse of Gaebryal.
A Deathwatch recruit gets a burnished metal breastplate from the corpse of Gaebryal.
A Deathwatch recruit gets a thin, black chain from the corpse of Gaebryal.
A Deathwatch recruit gets a full metal helmet and visor from the corpse of Gaebryal.
A Deathwatch recruit gets a ring of silver from the corpse of Gaebryal.
A Deathwatch recruit gets a piece of sandstone from the corpse of Gaebryal.
A Deathwatch recruit gets a lantern from the corpse of Gaebryal.
Ok.

* R HP:Battered MV:Winded > Toman Head Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
Sevas has arrived from the west, riding a wild stallion.
A Deathwatch recruit has arrived from the west.
Jumaro has arrived from the west, riding a wild stallion.
A raven has arrived from the west.

* R HP:Battered MV:Weary > r wear all
e
[order recruit]
A Deathwatch recruit slides a ring of silver on to his right ring finger.
A Deathwatch recruit wears a full metal helmet and visor on his head.
A Deathwatch recruit wears a thin, black chain around his neck.
A Deathwatch recruit wears a burnished metal breastplate on his body.
A Deathwatch recruit wears a backpack on his back.
A Deathwatch recruit wears a pair of oiled chainmail sleeves on his arms.
A Deathwatch recruit puts a pair of heavy metal gauntlets on his hands.
A Deathwatch recruit puts a wide leather wristband on around his right wrist.
A Deathwatch recruit wields a spiked double handed warhammer in a two-handed grip.
A Deathwatch recruit wears a brightly-colored sash around his waist.
A Deathwatch recruit puts a set of oiled chainmail leggings on his legs.
A Deathwatch recruit wears a pair of thick metal boots on his feet.
Ok.


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