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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 23rd, 2009, 2:23 pm 
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Joined: May 1st, 2005, 12:13 am
Posts: 341
Angri was missing about 50% bashes on me...near df choke

figured Wraithen would go a stab but went for it anyway, the timing made me laugh


Dark Forest
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a human leaving south.
There are some tracks of a human leaving south.
There are some tracks of a human leaving south.
The corpse of a vernarsh is lying here.
*Angri* is standing here mending a weapon.
*Wraithen* is standing here.
A raven is visible flying high in the sky.

* S HP:Hurt MV:Weary > * S HP:Hurt MV:Weary > Alas, you cannot go that way...

* S HP:Hurt MV:Weary > * S HP:Hurt MV:Weary > [hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Weary > * S HP:Hurt MV:Weary > [backstab
angri]
You silently approach your victim...

- - - -= - - - -= - - - -= - - - -=+
Ringo narrates 'htf does that work'
*Angri* spits in your face.

******************+******************+=- -=
+
Ringo narrates 'new fade bonus?'

**
This session you've landed 32 out of 62 stabs (51 % landed).
You have landed 3 stabs in a row.
*Angri* makes a strange sound as you place a pair of moonstone hilted dirks in
his back!
*Angri* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Angri*'s death cry.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 23rd, 2009, 4:18 pm 
Offline

Joined: July 3rd, 2005, 4:48 am
Posts: 200
abs stab ftw!
log edited for my back h.ect spam

* S HP:Healthy MV:Winded > e
Middle of a Wide Boulevard
This is the middle of a wide boulevard that runs east and west across Caemlyn.
The boulevard is bisected by a strip of grass and a row of trees which run its
length. The sheer noise of crowded Caemlyn is overwhelming, almost a dull
roar. To the north is a paved road which leads into the Inner City. To the
south is an open square and a cluster of shops.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A city lamplighter stands nearby, attending his duties.

scan s
* S HP:Healthy MV:Winded > *Ecthus* is standing here, riding a |1|.gray palfrey.
A *female human* is standing here.
*Rilian* is standing here, riding a plodding ox.
The Caemlyn town crier stands here, spreading the news.
A black and tan bloodhound stands nearby.
*Eros* is standing here mending a weapon, riding a |2|.gray palfrey.

* S HP:Healthy MV:Winded > n
Road to the Inner City
This paved road extends north from Caemlyn's main boulevard. The road extends
through the wide marble arch of the Origan Gate and into the Inner City. You
stand on the outskirts of the Inner City, and from here you can see the
difference between the amazing feats of Ogier craftsmanship and the sprawling
mess and chaos of the Outer City.
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

* S HP:Healthy MV:Winded > hide
You attempt to hide yourself.

* S HP:Healthy MV:Tiring > nar 3 in camelyn
You narrate '3 in camelyn'

* S HP:Healthy MV:Tiring > eros is now set as your target.
s
s
back h.eros
Middle of a Wide Boulevard
This is the middle of a wide boulevard that runs east and west across Caemlyn.
The boulevard is bisected by a strip of grass and a row of trees which run its
length. The sheer noise of crowded Caemlyn is overwhelming, almost a dull
roar. To the north is a paved road which leads into the Inner City. To the
south is an open square and a cluster of shops.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A city lamplighter stands nearby, attending his duties.

* S HP:Healthy MV:Tiring > Caemlyn Central Square
You are in a large stone square, right in the middle of Caemlyn's outer
city. You see a wide boulevard to the north, and the path to the inner
city. There are a number of shops around you. The density of the population
is really quite incredible. It's almost impossible to relax as you are
being constantly bumped and jostled. From here you can really get a good
view of the outer city, and this just makes you appreciate the older inner
city all the more.
A large banner hangs nearby, depicting a map of Caemlyn's outer city.
[ obvious exits: N E S W ]
A fountain is here, offering clear blue water to all.
Some heavy leather shoes, covered in dust, stand here.
A plain hood sewn from sturdy canvas lies here.
A stout wooden barrel stands nearby.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Ecthus* is standing here, riding a |1|.gray palfrey.
A *female human* is standing here.
*Rilian* is standing here, riding a plodding ox.
The Caemlyn town crier stands here, spreading the news.
A black and tan bloodhound stands nearby.
*Eros* is standing here mending a weapon, riding a |2|.gray palfrey.

You silently approach your victim...

*
*Eros* says 'hehe'

-
*Eros* stabs your body.

=
Ouch! It appears someone saw your sneak attack.

* S HP:Scratched MV:Tiring - Eros: Healthy > flee

*Eros* stabs your left leg.

You panic and attempt to flee!ros: Healthy >


You flee head over heels.
* S HP:Scratched MV:Winded > Middle of a Wide Boulevard
This is the middle of a wide boulevard that runs east and west across Caemlyn.
The boulevard is bisected by a strip of grass and a row of trees which run its
length. The sheer noise of crowded Caemlyn is overwhelming, almost a dull
roar. To the north is a paved road which leads into the Inner City. To the
south is an open square and a cluster of shops.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A city lamplighter stands nearby, attending his duties.

* S HP:Scratched MV:Winded > You attempt to hide yourself.

* S HP:Scratched MV:Winded > back h.eros
Backstab who?
back h.eros

* S HP:Scratched MV:Winded > human is now set as your target.
Backstab who?
back h.human

* S HP:Scratched MV:Winded > Backstab who?
back h.human

* S HP:Scratched MV:Winded > scan s
Ecthus bellows 'or no'
Backstab who?
back h.human

* S HP:Scratched MV:Winded > A *female human* is standing here.
*Rilian* is standing here, riding a plodding ox.
The Caemlyn town crier stands here, spreading the news.
|1|.A gray palfrey prances skittishly nearby.
*Eros* is standing here mending a weapon.

back h.human

*Ecthus* has arrived from the west, riding a |2|.gray palfrey.
You silently approach your victim...

-
*Ecthus* leaves east riding a gray palfrey.

n
+
*Eros* leaves south.

*
Backstab who?


* S HP:Scratched MV:Winded > zzz
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

back h.eros

You silently approach your victim...


*Eros* makes a strange sound as you place a long pine javelin in his back!
This session you've landed 81 out of 169 stabs (47% landed).
*Eros* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Eros*'s death cry.

* S HP:Scratched MV:Tiring > g
change mood brave
change mood brave
change mood brave
[get all corpse]
You get a pair of black leather boots with silver etching from the corpse of Eros.
You get a light pair of black leather breeches from the corpse of Eros.
You get a belt with a buckle of cuendillar from the corpse of Eros.
You get a pair of moonstone hilted dirks from the corpse of Eros.
You get a jeweled wristcuff from the corpse of Eros.
You get a jeweled wristcuff from the corpse of Eros.
You get a pair of black suede gloves with silver stitching from the corpse of Eros.
You get a set of black suede coverings from the corpse of Eros.
You get a backpack from the corpse of Eros.
You get a gown of exquisite design from the corpse of Eros.
You get a black satin shirt with silver embroidery from the corpse of Eros.
You get an exquisite onyx dagger in a silver chain from the corpse of Eros.
You get an exquisite onyx dagger in a silver chain from the corpse of Eros.
You get a silver-lined black hood from the corpse of Eros.
You get a gold ring from the corpse of Eros.
You get a gold ring from the corpse of Eros.
You get a crystal lightstick from the corpse of Eros.


* S HP:Scratched MV:Tiring > You try to calm down, but can't.

* S HP:Scratched MV:Tiring > change mood brave
You try to calm down, but can't.

* S HP:Scratched MV:Tiring > change mood brave
Mood changed to: Brave
Wimpy reset to: 118 hit points.

* S HP:Scratched MV:Tiring > change mood brave
Mood changed to: Brave
Wimpy reset to: 118 hit points.

* S HP:Scratched MV:Tiring > change mood brave
Mood changed to: Brave
Wimpy reset to: 118 hit points.

west
* S HP:Scratched MV:Tiring > TICK IN 5 SECONDS.
west
west
west
A city lamplighter barely tickles your left leg with his hit. <--- could've been messy...
Mood changed to: Brave
Wimpy reset to: 118 hit points.


Last edited by Dur on October 23rd, 2009, 4:36 pm, edited 2 times in total.

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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 24th, 2009, 2:48 pm 
Offline

Joined: May 15th, 2007, 2:39 am
Posts: 208
4e fight, ls loses, ds chases, i wait 4e.

scalpy scalpy!



Road to Tarwin's Gap
[ obvious exits: N E S W ]
The corpse of Laanak is lying here.
A gray palfrey prances skittishly nearby.
A raven is here flying around.

* S HP:Healthy MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Tiring > [ba h.dark]
Backstab who?

* S HP:Healthy MV:Tiring > z
[ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Tiring > [ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Tiring > [ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Tiring > [ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Tiring > [ba h.dark]
Backstab who?

* S HP:Healthy MV:Tiring > z
[ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Tiring > [ba h.dark]
Backstab who?
*Taz* has arrived from the west.

* S HP:Healthy MV:Tiring > z
[ba h.dark]
You silently approach your victim...
Iliana narrates 'i looted'

-=+**+=
*Taz* stops using Malfeasor, the twin bladed scythe of blood ebony.

-
*Taz* draws a curved clear dagger from a shadowed cloak adorned with red serpentine scales with a flash of steel.

-
*Taz* leans over and cuts the bloody scalp from the corpse of Laanak.

=+
*Taz* sheathes a curved clear dagger into a shadowed cloak adorned with red serpentine scales.

*
*Taz* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Taz* is incapacitated and will slowly die, if not aided.

* S HP:Healthy MV:Tiring - Taz: Critical >
Iliana narrates 'they fd'

* S HP:Healthy MV:Tiring - Taz: Critical >
*Taz* wields Malfeasor, the twin bladed scythe of blood ebony in a two-handed grip.

* S HP:Healthy MV:Tiring - Taz: Critical > -

Iliana narrates 'im low'

--
1
* S HP:Healthy MV:Tiring - Taz: Critical > 1
[change mood brave]
Mood changed to: Brave

1
* S HP:Healthy MV:Tiring - Taz: Critical > [change posture offensive]
Posture changed to: Offensive

* S HP:Healthy MV:Tiring - Taz: Critical > 1
[k dark]
You do the best you can!

* S HP:Healthy MV:Tiring - Taz: Critical > 1
[k dark]
You do the best you can!

* S HP:Healthy MV:Tiring - Taz: Critical > [k dark]
You do the best you can!

* S HP:Healthy MV:Tiring - Taz: Critical > 1
[k dark]
You do the best you can!

* S HP:Healthy MV:Tiring - Taz: Critical > 1
You stab *Taz*'s left leg hard.
*Taz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Taz*'s death cry.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 25th, 2009, 12:47 pm 
Offline

Joined: September 5th, 2001, 11:02 pm
Posts: 220
* HP:Battered DP:Bursting MV:Winded - Koagan: Critical > Ok.

* HP:Battered DP:Bursting MV:Winded - Koagan: Critical > Ok.

k koagan
* HP:Battered DP:Bursting MV:Winded - Koagan: Critical > Ok.

* HP:Battered DP:Bursting MV:Winded - Koagan: Critical > k koagan
A rat squeaks 'Koagan is at Heart of the Blighted Grove'
An angry ogier warrior joins Koagan's fight!
An angry ogier warrior tries to strike you, but you deflect the blow.
A raven caws 'Koagan is at Heart of the Blighted Grove'
*Koagan* slices your right leg.
You slash *Koagan*'s right arm hard.
Ok.

* HP:Wounded DP:Bursting MV:Winded - Koagan: Critical >
*Koagan* panics, and attempts to flee!

* HP:Wounded DP:Bursting MV:Winded - Koagan: Critical > k koagan
Ok.

* HP:Wounded DP:Bursting MV:Winded - Koagan: Critical > flee
k koagan
You panic and attempt to flee!


*Koagan* leaves north riding a black warhorse.

You flee head over heels.
Heart of the Blighted Grove
The dense tress deep within the heart of the grove thrive and grow,
seemingly ignorant to the approaching blight. Green moss grows on
the thick healthy tree trunks, and small flowers grow between their roots.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A pale white root of healall lies on the ground.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
They aren't here.

* HP:Wounded DP:Bursting MV:Winded > k koagan
n
n
They aren't here.

* HP:Wounded DP:Bursting MV:Winded > k koagan
Heart of the Blighted Grove
Almost untouched by the blight, the towering trees are home to dozens
of nesting birds. Bees float from flower to flower as butterflies glide on
the breeze. Surely this grove is worthy of all the protection the remaining
ogier can provide.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
*Ryalth* is standing here.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.

* HP:Wounded DP:Bursting MV:Winded > k koagan
Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of Disaster is lying here.

k koagan
* HP:Wounded DP:Bursting MV:Winded > They aren't here.

* HP:Wounded DP:Bursting MV:Winded > They aren't here.

* HP:Wounded DP:Bursting MV:Winded > They aren't here.

* HP:Wounded DP:Bursting MV:Winded > w
k koagan
Heart of the Blighted Grove
Small groups of wildflowers grow at the base of the trees. The leaves
on the trees rustle in the wind as a solitary butterfly floats on the
breeze. There is a clearing in the heart of the grove to the south.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a myrddraal leaving east.
An angry ogier is here, prepared to defend the stedding.

* HP:Wounded DP:Bursting MV:Winded > s
They aren't here.

* HP:Wounded DP:Bursting MV:Winded > s
k koagan
Heart of the Blighted Grove
A clearing in the heart of the grove reveals the rolling mounds of earth
under which the ogier made their homes. The mounds are covered with
green grass and small flowers. One mound in the center of the clearing
is larger than the others.
[ obvious exits: N E S D ]
There are some bloody traces of a human leaving down.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving down.
There are some tracks of a ridden mount leaving north.

* HP:Wounded DP:Bursting MV:Winded > Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a horse leaving north.
A rat scurries around trying to get out of sight.
A raven is here, watching.
A rat scurries around trying to get out of sight.
An angry ogier is here, prepared to defend the stedding.

* HP:Wounded DP:Bursting MV:Winded > k koagan
They aren't here.

k koagan
* HP:Wounded DP:Bursting MV:Winded > They aren't here.

* HP:Wounded DP:Bursting MV:Winded > e
They aren't here.

e
* HP:Wounded DP:Bursting MV:Winded > Heart of the Blighted Grove
The dense tress deep within the heart of the grove thrive and grow,
seemingly ignorant to the approaching blight. Green moss grows on
the thick healthy tree trunks, and small flowers grow between their roots.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A pale white root of healall lies on the ground.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.

* HP:Wounded DP:Bursting MV:Winded > n
Alas, you cannot go that way...
*Koagan* has arrived from the north, riding a black warhorse.

* HP:Wounded DP:Bursting MV:Winded > n
Heart of the Blighted Grove
Almost untouched by the blight, the towering trees are home to dozens
of nesting birds. Bees float from flower to flower as butterflies glide on
the breeze. Surely this grove is worthy of all the protection the remaining
ogier can provide.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.

k koagan
* HP:Wounded DP:Bursting MV:Winded > Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of Disaster is lying here.
You sense a hidden life form in the area...

* HP:Wounded DP:Bursting MV:Winded > k koagan
s
s
They aren't here.
Suddenly *someone* places a pair of moonstone hilted dirks in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Circle of Darkness
Deep beneath the world, the circle of darkness is the accursed ground of
the friends of the dark. From here, a few major locations can be reached,
as shown by a blood-colored sign. A permanently-flowing well in the center
of the circle provides a soothing background to ponder mortal matters.
-
For complete beginners, please type HELP NEWBIE.
For new characters, please type LOOK NAMES.
Newcomers to this mud should LOOK NOTICE.
New characters should TELL GUARDIAN KIT.

If you're looking for something to do after dying, LOOK SLAIN.
[ obvious exits: N E S W U D ]
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
Disaster the Wolfish Trolloc is resting here.

o HP:Critical DP:Bursting MV:Haggard > Maybe you should get on your feet first?

o HP:Critical DP:Bursting MV:Haggard > k koagan
Maybe you should get on your feet first?

o HP:Critical DP:Bursting MV:Haggard > Maybe you should get on your feet first?

o HP:Critical DP:Bursting MV:Haggard > Maybe you should get on your feet first?

o HP:Critical DP:Bursting MV:Haggard >
The Guardian tells you 'Foil, your wheel has fared poorly...'

o HP:Critical DP:Bursting MV:Haggard >
The Guardian tells you 'Eat, drink and sleep my friend...
Disaster says 'what the hell is with sargis clanned and cant get ts entrance?'

o HP:Critical DP:Bursting MV:Haggard >
The Guardian tells you 'Soothe your aching muscles,'

:)


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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 26th, 2009, 10:46 am 
Offline

Joined: November 9th, 2000, 2:24 am
Posts: 92
Bah didnt see this:

*Mogol* blasts a soldier's left arm very hard.
You fumble a blackened steel kris as you are struck.
*Garuth* pierces your right arm.
*Fizzle* pierces your body.
A soldier barely scythes Mogol's head.
*Kotte* pounds a soldier's left arm into bloody fragments!
A soldier tries to scythe Bellnog, but he deflects the blow.
*Bellnog* tries to pierce Ryalth, but she parries successfully.
The grizzled veteran tries to scythe a beaked trolloc, but he deflects the blow.
A beaked trolloc cleaves the grizzled veteran's body.
Ryalth tries to stab *Bellnog*, but he parries successfully.


which led to this :(


[back h.dark] nded >
You silently approach your victim...


*Kotte* panics, and attempts to flee!

*
Ringo panics, and attempts to flee!

=
*Kotte* leaves west.


A blighted deer has arrived from the west.

-
*Mogol* sends Ringo sprawling with a powerful bash!

*
You need to wield a weapon to make it a success.
Suddenly *someone* places a sharp, red stone dagger in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


:p


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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 26th, 2009, 11:44 am 
Offline

Joined: May 15th, 2007, 2:39 am
Posts: 208
A bartender bellows 'Darkfriend Jestin is attacking me!! Guards!'
A bartender bellows 'Darkfriend Jestin is attacking me!! Guards!'

* HP:Healthy MV:Fresh > we
w
w
w
s
s
[where ]
Players in your Zone
--------------------
Uraselle - Malkier Gate
Trepid - The Peaceful Knight's Rest
Hackett - Malkier Gate
Ryalth - Malkier Gate

s
s
* HP:Healthy MV:Fresh > Nah... You feel too relaxed to do that..

* HP:Healthy MV:Fresh > Nah... You feel too relaxed to do that..

* HP:Healthy MV:Fresh > s
Nah... You feel too relaxed to do that..

s
* HP:Healthy MV:Fresh > Nah... You feel too relaxed to do that..

* HP:Healthy MV:Fresh > Nah... You feel too relaxed to do that..

* HP:Healthy MV:Fresh > Nah... You feel too relaxed to do that..

* HP:Healthy MV:Fresh > stand
Nah... You feel too relaxed to do that..

* HP:Healthy MV:Fresh > Nah... You feel too relaxed to do that..

* HP:Healthy MV:Fresh > w
w
Nah... You feel too relaxed to do that..

* HP:Healthy MV:Fresh > w
You stop resting, and stand up.

s
* HP:Healthy MV:Fresh > Road Inside the City Walls
[ obvious exits: E W ]
East: Uraselle Avenar is standing here.
West: A Shienaran guard patrols here, watching you carefully.
An oil lamp, set in a steel cage, hangs from a high wooden pole.

s
* HP:Healthy MV:Full > s
Road Inside the City Walls
[ obvious exits: E W ]
West: A man is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.

* HP:Healthy MV:Full > s
s
Bend in the Road
[ obvious exits: E S ]
East: A Shienaran guard patrols here, watching you carefully.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man is here.
A run-down looking man wanders aimlessly, collecting lost belongings.

* HP:Healthy MV:Full > Road Inside the City Walls
[ obvious exits: N S ]
North: A man is here.
South: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.

* HP:Healthy MV:Full > s
Road Inside the City Walls
[ obvious exits: N S ]
South: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
A hunter from Illian is here, searching for the fabled Horn of Valere.

* HP:Healthy MV:Full > dm
Inside the Dog Gate
[ obvious exits: N S W ]
North: A run-down looking man wanders aimlessly, collecting lost belongings.
South: A scrawny puppy sniffs the ground for food here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Healthy MV:Full > Road Inside the City Walls
[ obvious exits: N S ]
North: A run-down looking man wanders aimlessly, collecting lost belongings.
South: A tough Shienaran soldier waits here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A scrawny puppy sniffs the ground for food here.

* HP:Healthy MV:Full > sn
Bend in the Road
[ obvious exits: N E ]
North: A scrawny puppy sniffs the ground for food here.
East: A figure stands here, ready to collect unwanted things.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A black cat meanders to an unknown destination.

* HP:Healthy MV:Strong > Alas, you cannot go that way...

* HP:Healthy MV:Strong > [dism ]
But you're not riding anything!

* HP:Healthy MV:Strong > e
[sneak ]
Ok, you'll try to move silently for a while.

* S HP:Healthy MV:Strong > e
s
An Empty Square
[ obvious exits: N E S W ]
East: A Shienaran guard patrols here, watching you carefully.
South: A man walks among the horses here feeding them and rubbing them down.
West: A tough Shienaran soldier waits here.
A small purse is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A figure stands here, ready to collect unwanted things.

h
* S HP:Healthy MV:Strong > Merchants Row
[ obvious exits: N E S W ]
North: A grizzled Shienaran veteran looks on.
East: Trepid Gaidin is standing here mending a weapon.
South: A shapely young woman skillfully weaves amongst the chaos, taking orders.
West: A figure stands here, ready to collect unwanted things.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A wild stallion bucks madly.
A Shienaran guard patrols here, watching you carefully.
A gray palfrey prances skittishly nearby.

* S HP:Healthy MV:Strong > The Stooping Hawk
[ obvious exits: N E ]
North: A Shienaran guard patrols here, watching you carefully.
East: *Jestin* is standing here.
A shapely young woman skillfully weaves amongst the chaos, taking orders.
A sullen man is hunched over a tankard, sipping his ale.
A bartender serves customers with a greedy smile.

* S HP:Healthy MV:Strong > e
h
[hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > z
The Kitchen of the Stooping Hawk
[ obvious exits: W ]
West: A shapely young woman skillfully weaves amongst the chaos, taking orders.
An oven stands here, radiating a dry heat.
*Jestin* is standing here.

* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > [ba h.dark]
You silently approach your victim...

-=+**+=- -=+*
*Jestin* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Jestin* panics, and attempts to flee!

* S HP:Healthy MV:Strong - Jestin: Critical >
*Jestin* tries to strike you, but you deflect the blow.
*Jestin* leaves west.

-
* S HP:Healthy MV:Strong > w
1
n
1

*Jestin* has arrived from the west.

* S HP:Healthy MV:Strong > [change mood brave]
Mood changed to: Brave

* S HP:Healthy MV:Strong > The Stooping Hawk
[ obvious exits: N E ]
North: A Shienaran guard patrols here, watching you carefully.
East: *Jestin* is standing here.
A shapely young woman skillfully weaves amongst the chaos, taking orders.
A sullen man is hunched over a tankard, sipping his ale.
A bartender serves customers with a greedy smile.

e
* S HP:Healthy MV:Strong > 1
[k dark]
They aren't here.

* S HP:Healthy MV:Strong > Merchants Row
[ obvious exits: N E S W ]
North: A grizzled Shienaran veteran looks on.
East: South: A shapely young woman skillfully weaves amongst the chaos, taking orders.
West: A figure stands here, ready to collect unwanted things.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A gray palfrey prances skittishly nearby.

* S HP:Healthy MV:Strong > zerk
[k dark]
They aren't here.

* S HP:Healthy MV:Strong > The Crossing
[ obvious exits: N E S W ]
North: An elite Shienaran guard attends his duties.
West: A Shienaran guard patrols here, watching you carefully.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A board hangs on a wall peppered with tales of glory, adventure and history.
Trepid Gaidin is standing here mending a weapon, riding a wild stallion.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard attends his duties.
The Fal Dara town crier stands here, spreading the news.

* S HP:Healthy MV:Strong > 1
[k dark]
They aren't here.

* S HP:Healthy MV:Strong > [change mood berserk]
Mood changed to: Berserk

* S HP:Healthy MV:Strong > [k dark]
They aren't here.

w
* S HP:Healthy MV:Strong > s
e
An elite Shienaran guard has arrived from the north.
Merchants Row
[ obvious exits: N E S W ]
North: A grizzled Shienaran veteran looks on.
East: An elite Shienaran guard attends his duties.
South: A shapely young woman skillfully weaves amongst the chaos, taking orders.
West: A figure stands here, ready to collect unwanted things.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A gray palfrey prances skittishly nearby.

1
* S HP:Healthy MV:Strong > The Stooping Hawk
[ obvious exits: N E ]
North: A Shienaran guard patrols here, watching you carefully.
East: *Jestin* is standing here.
A shapely young woman skillfully weaves amongst the chaos, taking orders.
A sullen man is hunched over a tankard, sipping his ale.
A bartender serves customers with a greedy smile.

* S HP:Healthy MV:Strong > The Kitchen of the Stooping Hawk
[ obvious exits: W ]
West: A shapely young woman skillfully weaves amongst the chaos, taking orders.
An oven stands here, radiating a dry heat.
*Jestin* is standing here.

* S HP:Healthy MV:Strong > [k dark]
You stab *Jestin*'s body into bloody fragments!
*Jestin* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Jestin*'s death cry.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 27th, 2009, 3:05 am 
Offline

Joined: August 2nd, 2008, 5:10 am
Posts: 1221
Location: YOUR BACK!!
* S HP:Healthy MV:Strong > West End of the Green
[ obvious exits: N E S W ]
North: Dav Ayellin is prowling nearby, likely brewing some trickery.
East: A man gambles away his purse.
South: Young Ewin Finngar is here, likely looking for mischief.
West: The Winespring Water bursts forth here, strong enough to barrel a man over.
A draft horse is here.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A brown horse is here, nipping at a tuft of grass.
An Illuminator's assistant stands here carrying some colored tubes.

* S HP:Healthy MV:Strong > c

*Rik* has arrived from the west.
*Rik* leaves west.

* S HP:Healthy MV:Strong > z w
[open gate]
It's already open!

* S HP:Healthy MV:Strong > a
[scan ]
*Rik* is standing here.
*Roryn* is standing here, riding a gray palfrey.
*Tamak* is here, fighting Kuim, riding a gray palfrey.
*Hierax* is sitting here, riding a gray palfrey.
*Malak* is here, fighting Kuim, riding a gray palfrey.
Kuim the Trolloc Dancer is sitting here.
Laanak of Tarabon is here, fighting Hierax.
A wild stallion bucks madly.
Prancing about on dainty feet, a palomino mare stands here.
A Red Eagle guard is here, fighting Malak, riding a wild stallion.
A Red Eagle guard is here, fighting Malak, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle officer is here, fighting Hierax, riding a wild stallion.

* S HP:Healthy MV:Strong > A redwing's call resounds in the area.

[k seanchan]
They aren't here.

* S HP:Healthy MV:Strong > w
a
Wagon Bridge
[ obvious exits: N E S W ]
North: A cute brown deer eyes you nervously.
South: A bearded coachman stands here, waiting for passengers.
West: *Rik* is standing here.
The corpse of a dust-colored gelding is lying here.
A torch is here on the ground. [4]
A banner portraying a red eagle is gently swaying in the wind here.
*Roryn* is here, fighting Laanak, riding a gray palfrey.
*Tamak* is here, fighting Kuim, riding a gray palfrey.
*Hierax* is sitting here, riding a gray palfrey.
*Malak* is here, fighting Kuim, riding a gray palfrey.
Kuim the Trolloc Dancer is sitting here.
Laanak of Tarabon is here, fighting Hierax.
A wild stallion bucks madly.
Prancing about on dainty feet, a palomino mare stands here.
A Red Eagle guard is here, fighting Malak, riding a wild stallion.
A Red Eagle guard is here, fighting Malak, riding a wild stallion.
A Red Eagle guard is here, fighting Tamak, riding a wild stallion.
A Red Eagle officer is here, fighting Hierax, riding a wild stallion.

* S HP:Healthy MV:Strong > [k seanchan]
You try to stab *Roryn*, but he deflects the blow.

* S HP:Healthy MV:Strong - Laanak: Wounded - Roryn: Hurt > a
[k seanchan]
You do the best you can!

* S HP:Healthy MV:Strong - Laanak: Wounded - Roryn: Hurt >
*Roryn* panics, and attempts to flee!

* S HP:Healthy MV:Strong - Laanak: Wounded - Roryn: Hurt >
*Rik* has arrived from the west.
*Hierax* closes the palisade.

* S HP:Healthy MV:Strong - Laanak: Wounded - Roryn: Hurt >
*Rik* tries to blast you, but you deflect the blow.

* S HP:Healthy MV:Strong - Laanak: Wounded - Roryn: Hurt >
*Roryn* leaves west riding a gray palfrey.

* S HP:Healthy MV:Strong - Rik: Hurt > op
You stab *Rik*'s right arm.
*Rik* tries to blast you, but you dodge the attack.
A Red Eagle guard barely cleaves Tamak's body.
Laanak tries to pierce *Hierax*, but he parries successfully.
*Tamak* barely slashes Kuim's body.
A Red Eagle officer blasts Hierax's body.
*Malak* slashes Kuim's right arm hard.
A Red Eagle guard cleaves Malak's left leg.
A Red Eagle guard barely cleaves Malak's head.
You stab *Rik*'s head.
[change posture offensive]
Posture changed to: Offensive

* S HP:Healthy MV:Strong - Rik: Hurt > stat
You are a 62 year old male human rogue.
Your height is 5 feet, 8 inches, and you weigh 169.0 lbs.
You are carrying 0.0 lbs and wearing 14.5 lbs, peanuts.
Your base abilities are: Str:18 Int:12 Wil:13 Dex:19 Con:19.
Offensive bonus: 163, Dodging bonus: 153, Parrying bonus: 146
Your mood is: Wimpy. You will flee below: 210 Hit Points
Your posture is: Offensive.
Your armor absorbs about 5% on average.

You are subjected to the following effects:
- SNEAK
- NO QUIT
- ARMOR
- STRENGTH

* S HP:Healthy MV:Strong - Rik: Hurt > cb

Kuim narrates 'killing horses :('

* S HP:Healthy MV:Strong - Rik: Hurt > a
Kuim panics, and attempts to flee!
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 126 hit points.
*Tamak* panics, and attempts to flee!

* S HP:Healthy MV:Strong - Rik: Hurt > [k seanchan]
You do the best you can!
Laanak avoids being bashed by *Hierax* who loses his balance and falls!

* S HP:Healthy MV:Strong - Rik: Hurt > a
a
[k seanchan]
You do the best you can!

* S HP:Healthy MV:Strong - Rik: Hurt > Kuim leaves west.
[k seanchan]
You do the best you can!

* S HP:Healthy MV:Strong - Rik: Hurt >
*Tamak* leaves south riding a gray palfrey.

* S HP:Healthy MV:Strong - Rik: Hurt >
*Malak* slashes a Red Eagle guard's body very hard.
A Red Eagle guard joins a Red Eagle officer's fight!
You stab *Rik*'s body.
Laanak tries to pierce *Hierax*, but he deflects the blow.
A Red Eagle officer blasts Hierax's head very hard.
A Red Eagle guard barely cleaves Malak's head.
A Red Eagle guard tries to cleave Malak, but he parries successfully.

* S HP:Healthy MV:Strong - Rik: Wounded > c

You dodge a bash from *Rik* who loses his balance and falls!

* S HP:Healthy MV:Strong - Rik: Wounded > You stab *Rik*'s left leg hard.
Laanak tries to pierce *Hierax*, but he deflects the blow.
[open gate]
Ok.

* S HP:Healthy MV:Strong - Rik: Wounded > c
*Malak* panics, and attempts to flee!
[open gate]
It's already open!
*Tamak* has arrived from the south, riding a gray palfrey.

* S HP:Healthy MV:Strong - Rik: Wounded >
*Hierax* panics, and attempts to flee!
*Tamak* leaves west riding a gray palfrey.

* S HP:Healthy MV:Strong - Rik: Wounded > c

*Malak* leaves south riding a gray palfrey.

* S HP:Healthy MV:Strong - Rik: Wounded > a
[open gate]
It's already open!

* S HP:Healthy MV:Strong - Rik: Wounded > A Red Eagle guard barely cleaves Rik's body.
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
You stab *Rik*'s right hand.
Laanak pierces *Hierax*'s left leg.
A Red Eagle officer tries to blast Hierax, but he parries successfully.
[k seanchan]
You do the best you can!

* S HP:Healthy MV:Strong - Rik: Wounded >
*Hierax* leaves east riding a gray palfrey.
*Hierax* has arrived from the east, riding a gray palfrey.

* S HP:Healthy MV:Strong - Rik: Wounded > c
A Red Eagle officer tries to blast Hierax, but he parries successfully.
*Rik* panics, and attempts to flee!
[open gate]
It's already open!
Laanak tries to pierce *Hierax*, but he parries successfully.

* S HP:Healthy MV:Strong - Rik: Wounded >
Laanak tries to pierce *Hierax*, but he deflects the blow.
You stab *Rik*'s body.

* S HP:Healthy MV:Strong - Rik: Wounded > l

*Rik* leaves west.
*Hierax* panics, and attempts to flee!

* S HP:Healthy MV:Strong > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, its gate lies to the east.
Nearby, the rope of a village warning bell dangles, to summon the village
defenders.

A tattered map flaps in the breeze.
[ obvious exits: N E S W ]
North: A cute brown deer eyes you nervously.
South: West: The corpse of a dust-colored gelding is lying here.
A torch is here on the ground. [4]
A banner portraying a red eagle is gently swaying in the wind here.
*Hierax* is here, fighting a Red Eagle officer, riding a gray palfrey.
Laanak of Tarabon is here, fighting Hierax.
A wild stallion bucks madly.
Prancing about on dainty feet, a palomino mare stands here.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle officer is here, fighting Hierax, riding a wild stallion.

* S HP:Healthy MV:Strong > a
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard barely cleaves Hierax's body.
A Red Eagle guard tries to cleave Hierax, but he deflects the blow.
A Red Eagle guard barely cleaves Hierax's right hand.
Laanak pierces *Hierax*'s body.
A Red Eagle officer tries to blast Hierax, but he parries successfully.
You feel your extra strength fading.
Timer now at 69 secs.
Timer now at 69 secs.
[k seanchan]
You try to stab *Hierax*, but he deflects the blow.

* S HP:Healthy MV:Fresh - a Red Eagle officer: Scratched - Hierax: Battered > z s

*Hierax* leaves east riding a gray palfrey.
*Hierax* has arrived from the east, riding a gray palfrey.
Laanak tries to pierce *Hierax*, but he deflects the blow.

* S HP:Healthy MV:Fresh > [scan ]
*Malak* is standing here, riding a gray palfrey.
A bearded coachman stands here, waiting for passengers.

* S HP:Healthy MV:Fresh >
*Hierax* panics, and attempts to flee!

* S HP:Healthy MV:Fresh > s
A Red Eagle officer blasts Hierax's right leg.
Coach Stop Along the Old Road
[ obvious exits: N S ]
North: The corpse of Deepak is lying here.
A mirrored lantern lies discarded here.
*Malak* is standing here, riding a gray palfrey.
A bearded coachman stands here, waiting for passengers.

r
* S HP:Healthy MV:Full > m
[hide ]
You attempt to hide yourself.

[ba h.seanchan] l >
You silently approach your victim...


*Malak* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Malak* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Three times is the charm!
Your blood freezes as you hear *Malak*'s death cry.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 27th, 2009, 12:22 pm 
Offline

Joined: January 30th, 2002, 11:30 am
Posts: 155
Location: Somewhere near the far off land of Shayol Ghul having a good piss.
Aleksandra tempts me to going to Bark to retrieve some equip from a fallen comrade - She attacks me and I flee to the wide field north west of the Old Bridge:


* S HP:Healthy MV:Winded > remove stick
put stick purse
hide
You stop using a crystal lightstick.

backstab aleksandra
o S HP:Healthy MV:Winded > You put a crystal lightstick in a small purse.

o S HP:Healthy MV:Winded > You attempt to hide yourself.

o S HP:Healthy MV:Winded > Backstab who?

o S HP:Healthy MV:Winded > exits
Obvious exits:
East - Too dark to tell
South - Wide Field
West - Too dark to tell

o S HP:Healthy MV:Winded >
Someone narrates 'sigh'

o S HP:Healthy MV:Winded >
Someone narrates 'ported then'

o S HP:Healthy MV:Winded >
Someone narrates 'we were on him a sec ago'

o S HP:Healthy MV:Winded > e
hide
It is pitch black...

o S HP:Healthy MV:Weary > You attempt to hide yourself.

o S HP:Healthy MV:Weary > exits
Obvious exits:
North - Too dark to tell
South - Inside the Stand of Trees
West - Too dark to tell

o S HP:Healthy MV:Weary > s
hide
backstab aleksandra
Inside the Stand of Trees
[ obvious exits: N S W ]
The corpse of a stout young sapling is lying here.
Aleksandra Desdemona is standing here, riding a wild stallion.
A frog is here, croaking happily.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A frog is here, croaking happily.
A robin is visible flying high in the sky.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A frog is here, croaking happily.
A robin is visible flying high in the sky.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A spider is building its web here.

* S HP:Healthy MV:Weary > You attempt to hide yourself.

A croaking frog leaves west.
You silently approach your victim...
Ava narrates 'DL FW of Caem still.'


Aleksandra makes a strange sound as you place the glazed katars of Mondoran in her back!
This session you've landed 902 out of 1628 stabs (55% landed).
Aleksandra is incapacitated and will slowly die, if not aided.

* S HP:Healthy MV:Weary - Aleksandra: Critical >
Aleksandra panics, and attempts to flee!

* S HP:Healthy MV:Weary - Aleksandra: Critical >
Eliora narrates 'xafelar very far southwest of tar valon'

* S HP:Healthy MV:Weary > l
whe
Inside the Stand of Trees
On this small hill grows a dense stand of trees. The tree-tops are thickly
leaved, creating many shadows all around. Despite the fact that the hill is
taller than the flat fields which lie west, the thickly grown trunks prevent
much of a view of the nearby area. The hills continue to the south.
[ obvious exits: N S W ]
The corpse of a stout young sapling is lying here.
|1|.A wild stallion bucks madly
Aleksandra Desdemona is lying here, incapacitated.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A frog is here, croaking happily.
A robin is visible flying high in the sky.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A frog is here, croaking happily.
A robin is visible flying high in the sky.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A spider is building its web here.

kill aleksandra
* S HP:Healthy MV:Weary > Players in your Zone
--------------------
Sundar - Inside the Stand of Trees
Aleksandra - Inside the Stand of Trees
Bool - Curve in the Road

* S HP:Healthy MV:Weary > A robin is flying much lower now...
A handsome stag has arrived from the west.
You stab Aleksandra's body into bloody fragments!
Aleksandra is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear Aleksandra's death cry.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 27th, 2009, 6:17 pm 
Offline

Joined: August 30th, 2003, 9:55 pm
Posts: 9
Old Road
The Old Road continues here, the tracks becoming ever fewer. A slight breeze
stirs the dust that is raised each time a foot falls on its surface. To the
north, the Old Road slowly makes its way to the village of Emond's Field.
[ obvious exits: N S ]
North: A fox is here, hunting for rabbits.

* S HP:Hurt MV:Tiring > n
h
g
In a Curve in the Old Road
The dusty road marches on as it curves to the east and south from this point.
In the north, a large white bridge can be seen at the top of a rise in the
land. The road resumes its level character to the south as it continues toward
the village of Deven Ride.
[ obvious exits: E S ]
*Isolda* is standing here, riding a gray palfrey.
A short man stands here, nervously eyeing everything in sight.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* S HP:Hurt MV:Tiring > [hide ]
You attempt to hide yourself.

[ba human] >
You silently approach your victim...

+
*Isolda* tries to slice you, but you deflect the blow.

*
You can't backstab a fighting person, too alert!

* S HP:Hurt MV:Tiring - Isolda: Healthy >
You try to pierce *Isolda*, but she deflects the blow.
A Red Eagle officer joins Isolda's fight!
*Isolda* barely slices your body.

* S HP:Hurt MV:Tiring - Isolda: Healthy > snap

You try to pierce *Isolda*, but she deflects the blow.

f
* S HP:Hurt MV:Tiring - Isolda: Healthy > *SNAP*

You panic and attempt to flee!: Healthy >


A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!


You flee head over heels.
Curve at the Base of the Rise
The Old Road heads north in its dusty route as the land begins a gentle climb
in that direction. The road makes a curve here; it heads west as it continues
in its journey through the Two Rivers.
[ obvious exits: N W ]
West: A wild hog snorts angrily, pawing at the ground.

* S HP:Hurt MV:Tiring > nar almost got one off
You narrate 'almost got one off'

* S HP:Hurt MV:Tiring > w
h
g
In a Curve in the Old Road
The dusty road marches on as it curves to the east and south from this point.
In the north, a large white bridge can be seen at the top of a rise in the
land. The road resumes its level character to the south as it continues toward
the village of Deven Ride.
[ obvious exits: E S ]
*Isolda* is standing here, riding a gray palfrey.
A short man stands here, nervously eyeing everything in sight.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* S HP:Hurt MV:Tiring > [hide ]
You attempt to hide yourself.

[ba human] >
You silently approach your victim...


*Isolda* makes a strange sound as you place a blackened steel kris in her back!
*Isolda* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Isolda*'s death cry.

* S HP:Hurt MV:Tiring > nar rip
nar lmao
A Red Eagle officer says 'You Clint!!! You will die before your time!! '
A Red Eagle officer tries to blast you, but you parry successfully.
You try to pierce a Red Eagle officer, but he parries successfully.
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle officer blasts your head hard.
You narrate 'rip'


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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 28th, 2009, 1:24 am 
Offline

Joined: November 24th, 2001, 12:50 am
Posts: 222
* S HP:Hurt MV:Tiring - a myrddraal: Healthy > ff
f
c
b
[backstab h.dark]
No way! You're fighting for your life!

* S HP:Hurt MV:Tiring - a myrddraal: Healthy > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 186 hit points.

* S HP:Hurt MV:Tiring - a myrddraal: Healthy > You panic
and attempt to flee!

You flee head over heels.
Top Floor Of The Tower
[ obvious exits: N D ]
*Wormblood* is standing here.
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
[hide ]
You attempt to hide yourself.


* S HP:Hurt MV:Winded > [backstab h.dark]
You silently approach your victim...

-=+
*Wormblood* leaves down.

**+=-
Lancelaut has arrived from below.

-=
Lancelaut leaves down.

+
*Wormblood* has arrived from below.

d;c
*
*Wormblood* makes a strange sound as you place a sharp, red stone dagger in his
back!
*Wormblood* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Wormblood*'s death cry.

* S HP:Hurt MV:Winded >
Vaen chats 'Looking for fireworks and vials, send tells.'

u
* S HP:Hurt MV:Winded >
Lancelaut has arrived from below.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 29th, 2009, 11:16 am 
Offline

Joined: July 3rd, 2005, 4:48 am
Posts: 200
I'm surprised shinobi didnt post this, pretty sick.
I was like w t f!


* R HP:Wounded MV:Full - Lillyan: Wounded > A sleek well-trained torm is overcome with lust for battle, and slashes Naen with sharp claws!
A sleek well-trained torm is overcome with lust for battle, and slashes Naen with sharp claws!
Amidst the Razorgrass
The razorgrass is truly a curse; it rends clothing and skin alike. The saw-edge
blades of grass inflict small but miserable wounds to everything that tries to
pass through them. It would be a terrible thing to have to run through these
hated plants; perhaps it would be best to move through before anything comes
which would incite a desire to flee headlong through them.
[ obvious exits: N S ]
There are some bloody traces of a seanchan leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
*Melayna* is here, fighting Senmar, riding a |1|.bloodstock stallion.
Gardan con'Doin, the Captain is here, fighting Mantorok, riding a |2|.warhorse.
Gardan con'Doin, the Captain is here, fighting Mantorok, riding a |2|.warhorse.
Senmar the Lieutenant is here, fighting Naen, riding a |3|.warhorse.
Lathai al'Sharol is sitting here mending a weapon, riding a |4|.warhorse.
*Lillyan* is here, fighting YOU!, riding a |5|.warhorse.
*Filtiarn* is here, fighting Lathai, riding a |6|.warhorse.
*Thomaso* is sitting here, riding a |7|.gray palfrey.
*Poppy* is sitting here, riding |8|. a Domani razor..
*Naen* is here, fighting YOU!, riding |9|. a Domani razor..
*Thames* is here, fighting Gardan, riding a |10|.gray palfrey.
*Mantorok* is here, fighting Gardan, riding a |11|.dust-colored gelding.
Morayia M'Keh Velar, Morat'torm is here, fighting Thomaso, riding a |1|.torm.
Roryn Tan'dir, rider of the storm is here, fighting Poppy mending a weapon, riding a |2|.torm.
|12|.A gray palfrey prances skittishly nearby, being ridden by you.
*Mantorok* sends Gardan sprawling with a powerful bash!

= l - Lillyan: Wounded >
*Thames* blasts Gardan's head hard.
Senmar smites *Naen*'s body.
*Mantorok* slashes Gardan's body hard.
*Filtiarn* tries to pound Lathai, but he parries successfully.


Ouch! That Really did HURT!

Your body is pierced by razor sharp ice spikes sent by *Melayna*!
*Lillyan* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
*Poppy* sends Roryn sprawling with a powerful bash!

* R HP:Wounded MV:Full - Lillyan: Wounded >
Morayia sends *Thomaso* sprawling with a powerful bash!

* R HP:Wounded MV:Full - Lillyan: Wounded > bloodstock is now set as your 2 target.
change mood wimpy
fle

A sleek well-trained torm is overcome with lust for battle, and slashes Melayna with sharp claws!

* R HP:Wounded MV:Full - Lillyan: Wounded >
*Thames* blasts Gardan's body.
*Melayna* barely slashes Senmar's body.
Senmar barely smites *Naen*'s right leg.
*Mantorok* slashes Gardan's body very hard.
*Naen* blasts your body.
*Filtiarn* tries to pound Lathai, but he parries successfully.
*Poppy* blasts Roryn's body.
Morayia tries to strike *Thomaso*, but he deflects the blow.
*Lillyan* tickles your right leg with her pound.

* R HP:Battered MV:Full - Lillyan: Wounded >
Lathai sends *Filtiarn* sprawling with a powerful bash!

* R HP:Battered MV:Full - Lillyan: Wounded >
A sleek well-trained torm is overcome with lust for battle, and slashes Melayna with sharp claws!
A sleek well-trained torm is overcome with lust for battle, and slashes Lillyan with sharp claws!

* R HP:Battered MV:Full - Lillyan: Battered >
Lathai tries to strike *Filtiarn*, but he parries successfully.
*Melayna* tickles Senmar's body with her slash.
*Naen* blasts your body.
*Poppy* blasts Roryn's body.
Morayia strikes *Thomaso*'s left hand hard.
*Thomaso* panics, and attempts to flee!
*Thomaso* tries to strike Morayia, but she parries successfully.
*Lillyan* tickles your body with her pound.
*Thomaso* leaves north riding a gray palfrey.

* R HP:Battered MV:Full - Lillyan: Battered >
*Naen* blasts your body.

* R HP:Battered MV:Full - Lillyan: Battered >
Senmar sends *Naen* sprawling with a powerful bash!
*Thames* sends Gardan sprawling with a powerful bash!

* R HP:Battered MV:Full - Lillyan: Battered > Mood changed to: Wimpy
Wimpy reset to: 198 hit points.

You panic and attempt to flee!yan: Battered >


A sleek well-trained torm is overcome with lust for battle, and slashes Naen with sharp claws!
A sleek well-trained torm is overcome with lust for battle, and slashes Naen with sharp claws!
You flee head over heels.
Old Road
Room Found Teleporting
The road heads south and east here, bordered on the west by the trees of the
Westwood, and to the north is a tall stand of razorgrass. It is not possible
to enter the wood from here; the trunks are closely spaced, and the underbrush
is too thick for passage.
[ obvious exits: N E S ]
There are some bloody traces of a seanchan leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
A cloak with several holes lies here.
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R HP:Battered MV:Full > n
k bloodstock
Amidst the Razorgrass
The razorgrass is truly a curse; it rends clothing and skin alike. The saw-edge
blades of grass inflict small but miserable wounds to everything that tries to
pass through them. It would be a terrible thing to have to run through these
hated plants; perhaps it would be best to move through before anything comes
which would incite a desire to flee headlong through them.
[ obvious exits: N S ]
There are some bloody traces of a seanchan leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
You sense a hidden life form in the area...
*Melayna* is here, fighting Senmar, riding a |2|.bloodstock stallion.
Gardan con'Doin, the Captain is sitting here, riding a |3|.warhorse.
Senmar the Lieutenant is here, fighting Naen, riding a |4|.warhorse.
Lathai al'Sharol is here, fighting Filtiarn mending a weapon, riding a |5|.warhorse.
*Lillyan* is standing here, riding a |6|.warhorse.
*Filtiarn* is sitting here, riding a |7|.warhorse.
*Poppy* is here, fighting Roryn, riding |8|. a Domani razor..
*Naen* is here, fighting Senmar, riding |9|. a Domani razor..
*Thames* is here, fighting Gardan, riding a |10|.gray palfrey.
*Mantorok* is here, fighting Gardan, riding a |11|.dust-colored gelding.
Morayia M'Keh Velar, Morat'torm is standing here, riding a |1|.torm.
Roryn Tan'dir, rider of the storm is here, fighting Poppy mending a weapon, riding a |2|.torm.

* R HP:Battered MV:Full > bash
*Melayna* intercepts your attack on her mount.
You try to blast *Melayna*, but she deflects the blow.

Morayia strikes *Melayna*'s body. Wounded - Melayna: Hurt >


Morayia barely strikes *Melayna*'s right leg.
Lathai strikes *Filtiarn*'s body very hard.
*Thames* blasts Gardan's right arm hard.
Senmar tickles *Naen*'s body with his smite.
*Mantorok* slashes Gardan's body very hard.

*
*Melayna* says 'omg stupid mounts'
Mantorok assumes an offensive striking posture.
Roryn sends *Poppy* sprawling with a powerful bash!

-
*Lillyan* tries to pound Morayia, but she parries successfully.


*Melayna* panics, and attempts to flee!

-
*Melayna* leaves south riding a bloodstock stallion.

=
Lathai tries to strike *Filtiarn*, but he deflects the blow.
*Thames* blasts Gardan's body hard.
Senmar barely smites *Naen*'s body.
*Mantorok* slashes Gardan's left arm very hard.
*Filtiarn* tries to pound Lathai, but he deflects the blow.
Roryn lances *Poppy*'s right arm very hard.
They're not here anymore!
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Ravens
Somewhere in the heavens, the Circle of Ravens is the rebirthing point of
the honored dead. From here those points held by the Imperial Armies may be
reached. A fountain remains placid and still allowing for peace and rest.

btw, i was ld there shinobi. so you need to return my loot. k thanks.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 30th, 2009, 12:18 am 
Offline

Joined: November 24th, 2001, 12:50 am
Posts: 222
oh bash how cool it is that you have a shorter time then stab

* S HP:Healthy MV:Weary > [backstab h.dark]
Backstab who?

* S HP:Healthy MV:Weary >
*Ragnorake* has arrived from the east.

* S HP:Healthy MV:Weary > [backstab h.dark]
You silently approach your victim...
*Ragnorake* tries to pound you, but you deflect the blow.

-=+**+=- -
Alexis tells you 'Ack, sorry about that...I forgot you were going that far out,
and when I release saidar and you're beyond my weave range those wear off :/'

=+
You dodge a bash from *Ragnorake* who loses his balance and falls!

*
*Ragnorake* makes a strange sound as you place a blackened steel kris in his
back!
*Ragnorake* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Ragnorake*'s death cry.

* S HP:Healthy MV:Weary > nar ragnorake rip
scal
You narrate 'ragnorake rip'

* S HP:Healthy MV:Weary > You lean over and cut the bloody scalp from the corpse
of Ragnorake.

* S HP:Healthy MV:Weary > l in corpse
corpse (here) :
a pair of thick metal boots
a pair of ebony-steel plate greaves
a studded leather belt with a crossed swords buckle
a silver-banded war mallet
[2] a gator skin bracer
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
a backpack
a shadowed cloak adorned with red serpentine scales
a shining steel breastplate
a torc of gleaming steel
an opal choker of fiery blue and pink beauty
a full metal helmet and visor
[2] a ring of silver


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 Post subject: Re: OUCH! Stab thread!
PostPosted: October 30th, 2009, 5:29 am 
I fight ss with Kiryl for 10 mins....always checking where to make sure he's not going for a stab...then....

Overlooking a Ravine
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A squirrel is here, chittering.
*Senmar* is standing here, riding a |2|.gray palfrey.
*Jarar* is standing here mending a weapon, riding a Domani razor.
A falcon with long, brown feathers circles in a slow hunting pattern.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Battered SP:Strong MV:Strong >
*Jarar* tries to strike you, but you deflect the blow.
*Senmar* smites your body.

* R HP:Battered SP:Strong MV:Strong - Jarar: Battered > a
[k seanchan]
You do the best you can!

* R HP:Battered SP:Strong MV:Strong - Jarar: Battered >
You try to slash *Jarar*, but he deflects the blow.

* R HP:Battered SP:Strong MV:Strong - Jarar: Battered > f
You panic and attempt to flee!


*Jarar* panics, and attempts to flee!
You flee head over heels.
Across a Fallen Log
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A plump pheasant is here flying around.
An antelope blends into the scenery.

* R HP:Battered SP:Strong MV:Strong > Room Found, Teleporting
narr alls choke
Ok.

* R HP:Battered SP:Strong MV:Strong > emb
You feel the flows of saidar coursing through your body.

* R HP:Battered SP:Strong MV:Strong >
*Senmar* has arrived from the west, riding a |2|.gray palfrey.

* R HP:Battered SP:Strong MV:Strong >
*Senmar* tries to smite you, but you deflect the blow.

* R HP:Battered SP:Strong MV:Strong - Senmar: Wounded > jarar is now set as your target.

*Jarar* has arrived from the west, riding a Domani razor.

is
* R HP:Battered SP:Strong MV:Strong - Senmar: Wounded > channel 'ice spikes' jarar
*Jarar* tries to strike you, but you parry successfully.
[channel 'ice spikes' ]
You begin to weave the appropriate flows...

Cancelled.
*Jarar* strikes your right leg hard.
You begin to weave the appropriate flows...

-=
Steven narrates 'meh i haggy'

+**
*Senmar* sends you sprawling with a powerful bash!
Ouch! You couldn't maintain the flows.

* R HP:Battered SP:Strong MV:Strong - Senmar: Wounded >
Kiryl has arrived from the west, riding a battle-trained gray destrier.

* R HP:Battered SP:Strong MV:Strong - Senmar: Wounded >
*Jarar* strikes your body very hard.
*Senmar* smites your body.

* R HP:Beaten SP:Strong MV:Strong - Senmar: Wounded > f

Kiryl pierces *Jarar*'s body.

s
* R HP:Beaten SP:Strong MV:Strong - Senmar: Wounded >
Kiryl tries to pierce *Jarar*, but he deflects the blow.
*Jarar* strikes your left hand extremely hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Senmar* barely smites your body.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
On a Slippery Slope
[ obvious exits: N E S W ]
Room Found, Teleporting
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
Amongst the Wriggling Vines
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A raven is here flying around.
A raven is here flying around.
A cute brown deer eyes you nervously.

* R HP:Beaten SP:Strong MV:Strong > Inside a Spruce Cove
[ obvious exits: N E W ]
A torch is here on the ground.
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A young and strong buck is here, munching some grass.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Beaten SP:Strong MV:Strong > w
kill jarar
Across a Fallen Log
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
Kiryl al'Taire is here, fighting Jarar, riding a battle-trained gray destrier.
*Jarar* is here, fighting Kiryl mending a weapon, riding a Domani razor.
*Senmar* is here, fighting Kiryl, riding a |2|.gray palfrey.
A plump pheasant is here flying around.
An antelope blends into the scenery.
Steven narrates 'gd hagged up'

channel 'ice spikes' jarar
* R HP:Beaten SP:Strong MV:Strong > You slash *Senmar*'s head.

* R HP:Beaten SP:Strong MV:Strong - Kiryl: Scratched - Senmar: Wounded > You begin to weave the appropriate flows...

-
*Jarar* panics, and attempts to flee!

=+
Kiryl pierces *Jarar*'s head hard.

*
*Jarar* leaves west riding a Domani razor.
Kiryl panics, and attempts to flee!

*+=-
Kiryl panics, and attempts to flee!

-
*Jarar* has arrived from the west, riding a Domani razor.

=
Ok.
*Jarar* panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at *Jarar*.

* R HP:Beaten SP:Strong MV:Strong - Kiryl: Scratched - Senmar: Wounded >
Kiryl leaves north riding a battle-trained gray destrier.

f
* R HP:Beaten SP:Strong MV:Strong - Senmar: Wounded >
*Senmar* smites your left leg.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Jarar* leaves east riding a Domani razor.

You flee head over heels.
Overlooking a Ravine
[ obvious exits: N E ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A plump pheasant pecks at the ground.
A squirrel is here, chittering.
A falcon with long, brown feathers circles in a slow hunting pattern.
A falcon with long, brown feathers circles in a slow hunting pattern.
Across a Fallen Log
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
*Senmar* is standing here, riding a |2|.gray palfrey.
A plump pheasant is here flying around.
An antelope blends into the scenery.

No Connecting Rooms Found
* R HP:Critical SP:Strong MV:Strong >
*Senmar* panics, and attempts to flee!
*Senmar* leaves north riding a gray palfrey.

kill jarar
* R HP:Critical SP:Strong MV:Strong > They aren't here.

* R HP:Critical SP:Strong MV:Strong > a
[k seanchan]
They aren't here.

n
* R HP:Critical SP:Strong MV:Strong > n
On a Slippery Slope
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
*Senmar* is standing here, riding a |2|.gray palfrey.
A battle-trained destrier stands here, its neck arched.

n
* R HP:Critical SP:Strong MV:Strong > A View From the Top
[ obvious exits: E S W ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A handsome stag stands here, ready to run.

* R HP:Critical SP:Strong MV:Tiring > Alas, you cannot go that way...

* R HP:Critical SP:Strong MV:Tiring > w

*Senmar* has arrived from the south, riding a |2|.gray palfrey.

* R HP:Critical SP:Strong MV:Tiring > On a Rising Slope
[ obvious exits: N E S ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A handsome stag stands here, ready to run.

* R HP:Critical SP:Strong MV:Tiring > n
n
Nearing the Tree Line
[ obvious exits: N E S ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A rust-colored bobcat crouches low, ready to pounce.

sc
* R HP:Critical SP:Strong MV:Tiring > At the Tree Line
[ obvious exits: N E S ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A robin is here flying around.
A young and strong buck is here, munching some grass.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical SP:Strong MV:Tiring > You have 30(237) hit, 93(135) saidar and 102(141) movement points.
You have scored 898 experience points since last time and 1623 quest points.
You need 2324727 exp to level and 1377 qp to rank.
You have amassed 43 Turn points to date.
You have played 131 days and 15 hours (real time).
This ranks you as Tarinen the Honored Sister [Red Ajah 7] (Level 50).
You are standing.

* R HP:Critical SP:Strong MV:Tiring > n
Deep Within The Grasses
[ obvious exits: N E S ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical SP:Strong MV:Tiring > n
Before a Split Rail Fence
[ obvious exits: N E S ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
An elk with massive antlers eyes you with curiosity.
Naomi narrates 'sitting choke'

* R HP:Critical SP:Strong MV:Tiring > look
Before a Split Rail Fence
An old wooden fence sits here idly watching time pass. At some points a
horizontal post has fallen out of the slot and lays at a crooked angle
sticking into the ground. Plains of thick grass fills the ground until the
treeline to the south. To the north lies the city of Amador.
[ obvious exits: N E S ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
An elk with massive antlers eyes you with curiosity.

* R HP:Critical SP:Strong MV:Tiring > n
The Road Through a Clearing
[ obvious exits: N E S ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical SP:Strong MV:Tiring > kill jarar
kill jarar
kill jarar
Your heartbeat calms down more as you feel less panicked.
They aren't here.

* R HP:Beaten SP:Strong MV:Strong > They aren't here.

* R HP:Beaten SP:Strong MV:Strong > kill jarar
They aren't here.

* R HP:Beaten SP:Strong MV:Strong > kill jarar
They aren't here.

* R HP:Beaten SP:Strong MV:Strong > They aren't here.

* R HP:Beaten SP:Strong MV:Strong > narr jarar low
kill jarar
Ok.

kill jarar
* R HP:Beaten SP:Strong MV:Strong > They aren't here.

* R HP:Beaten SP:Strong MV:Strong > They aren't here.

* R HP:Beaten SP:Strong MV:Strong >
Steven narrates 'which choke?'

* R HP:Beaten SP:Strong MV:Strong > where
kill jarar
Players in your Zone
--------------------
Tarinen - The Road Through a Clearing

kill jarar
* R HP:Beaten SP:Strong MV:Strong > They aren't here.

* R HP:Beaten SP:Strong MV:Strong > They aren't here.

* R HP:Beaten SP:Strong MV:Strong > kill jarar
kill jarar
They aren't here.

kill jarar
kill jarar
kill jarar
* R HP:Beaten SP:Strong MV:Strong > They aren't here.

* R HP:Beaten SP:Strong MV:Strong > They aren't here.

* R HP:Beaten SP:Strong MV:Strong > They aren't here.
Naomi narrates 'eastern'

* R HP:Beaten SP:Strong MV:Strong > tr
They aren't here.

* R HP:Beaten SP:Strong MV:Strong > [track ]

-=+
Some obvious fresh tracks of a wild stallion (ridden) leaving north.
Some obvious fresh tracks of a battle-trained gray destrier (ridden) leaving south.
Some obvious fresh tracks of a gray palfrey (ridden) leaving east.
Some obvious recent tracks of a wild stallion (ridden) leaving south.
Some obvious recent tracks of a battle-trained gray destrier (ridden) leaving south.

* R HP:Beaten SP:Strong MV:Strong > kill jarar
kill jarar
They aren't here.

* R HP:Beaten SP:Strong MV:Strong > They aren't here.

* R HP:Beaten SP:Strong MV:Strong > kill jarar
They aren't here.

* R HP:Beaten SP:Strong MV:Strong > kill jarar
kill jarar
They aren't here.

* R HP:Beaten SP:Strong MV:Strong > They aren't here.
Steven has arrived from the north, riding a |2|.warhorse.

* R HP:Beaten SP:Strong MV:Strong > kill jarar
They aren't here.

* R HP:Beaten SP:Strong MV:Strong > where

Suddenly someone places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: D ]
A wooden practice shield has been dropped here.
The News Board is mounted on the wall here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: November 2nd, 2009, 11:41 pm 
Offline

Joined: October 13th, 2004, 4:41 am
Posts: 292
*Akaon* pierces the ancient tree's trunk hard.
The ancient tree is mortally wounded, and will die soon, if not aided.

* S HP:Healthy MV:Full > backs h.human
Backstab them?!? They are in the throes of battle!

* S HP:Healthy MV:Full > backs h.human
Backstab them?!? They are in the throes of battle!

* S HP:Healthy MV:Full > backs h.human
*Akaon* pierces the ancient tree's crown into bloody fragments!
The ancient tree is dead! R.I.P.
Your blood freezes as you hear the ancient tree's death cry.
You silently approach your victim...

-=+**+=- -=+*
*Akaon* makes a strange sound as you place a dagger of green jade in his back!
*Akaon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Akaon*'s death cry.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: November 3rd, 2009, 12:14 am 
Offline

Joined: October 13th, 2004, 4:41 am
Posts: 292
Circular Grove
[ obvious exits: N S W ]
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
*Takd* is standing here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* S HP:Wounded MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring > You silently approach your victim...

-=+**+=- -=+
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Ravens
[ obvious exits: S W U D ]

Awww, unhidden?


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 Post subject: Re: OUCH! Stab thread!
PostPosted: November 3rd, 2009, 12:27 am 
Offline

Joined: October 23rd, 2005, 3:52 am
Posts: 63
we walked in at the same time :P I saw you unhidden as well.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: November 3rd, 2009, 2:22 pm 
Offline

Joined: February 7th, 2007, 2:16 am
Posts: 246
From full

[hide ]
You attempt to hide yourself.

[ba h.human] ing >
You silently approach your victim...


*Aleksandra* makes a strange sound as you place a sharp, red stone dagger in her back!
This session you've landed 9 out of 14 stabs (64% landed).
*Aleksandra* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
You gain a level!
score
Your blood freezes as you hear *Aleksandra*'s death cry.

Also from full

* S HP:Scratched MV:Winded > e
-
t
Veravias Street
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a seanchan leaving west.
There are some tracks of a seanchan leaving west.
There are some tracks of a seanchan leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
You sense a hidden life form in the area...

* S HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

[ba h.human] inded >
You silently approach your victim...


*Sundar* makes a strange sound as you place a sharp, red stone dagger in his back!
This session you've landed 14 out of 20 stabs (70% landed).
*Sundar* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Sundar*'s death cry.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: November 3rd, 2009, 6:37 pm 
Offline

Joined: October 4th, 2002, 7:26 pm
Posts: 134
north is not for seanchans
-------------------------
L S HP:Healthy DP:Good MV:Tiring >
You silently approach your victim...


-
A flock of ravens caws 'Hackett is at West Path'
A flock of ravens caws 'Hackett is at West Path'
A raven caws 'Faye, Axo are at Atop a Crumbling Watch Tower'
Errtu narrates 'w of'

=
*Malak* leaves east riding a gray palfrey.

+
*

A flock of ravens caws 'Hackett is at West Path'

*
Kultunk narrates 'faint wind'

*
+
=Cancelled.
Forested Borderlands
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A tough Shienaran soldier waits here.
A cute brown deer eyes you nervously.

D S HP:Healthy DP:Good MV:Tiring >
You attempt to hide yourself.

D S HP:Healthy DP:Good MV:Tiring >
Backstab who?

o S HP:Healthy DP:Good MV:Tiring > Kotte narrates 'block orch'
Forested Borderlands
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
*Malak* is standing here, riding a gray palfrey.
A giant bee preys on small animals.

* S HP:Healthy DP:Good MV:Tiring > You attempt to hide yourself.

L S HP:Healthy DP:Good MV:Tiring >
You silently approach your victim...


-
=+
*
+
=-

-
=
+
*
*Malak* makes a strange sound as you place a dagger woven of darkness in his back!
*Malak* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Malak*'s death cry.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: November 4th, 2009, 1:48 pm 
Offline

Joined: May 15th, 2007, 2:39 am
Posts: 208
Road to Tarwin's Gap
[ obvious exits: N E S W ]
Lord Atienne the Second Captain is here, fighting Shredder, riding a wild stallion.
*Behemoth* is here, fighting Atienne mending a weapon.
*Shredder* is here, fighting Atienne.
*Kotte* is standing here.
*Troika* is standing here, riding a shadow stallion.

* HP:Scratched MV:Winded > [hide ]
You look around for somewhere to conceal yourself, but to no avail.

* HP:Scratched MV:Winded > [ba h.fade]
You silently approach your victim...

h
-r
=+
*Kotte* tries to crush you, but you parry successfully.

Cancelled.
*Kotte* tries to crush you, but you parry successfully.
*Behemoth* blasts Atienne's body.
Atienne tries to smite *Shredder*, but he parries successfully.
*Shredder* pierces Atienne's left leg.
[hide ]
No way! You're fighting for your life!

* HP:Scratched MV:Winded - Kotte: Hurt > [ba h.fade]
No way! You're fighting for your life!

* HP:Scratched MV:Winded - Kotte: Hurt > f
h
You panic and attempt to flee!
Atienne panics, and attempts to flee!


Atienne intercepts *Troika*'s attack on his mount.
*Troika* slashes Atienne's left arm hard.
You flee head over heels.
Thorny Hedges
[ obvious exits: N E S ]

* HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

* HP:Scratched MV:Winded >
Atienne has arrived from the south, riding a wild stallion.
Atienne panics, and attempts to flee!
Atienne leaves north riding a wild stallion.

* HP:Scratched MV:Winded > r
*Troika* has arrived from the south, riding a shadow stallion.
*Shredder* has arrived from the south.
*Behemoth* has arrived from the south.
[ba h.fade]
You silently approach your victim...
*Behemoth* tries to blast you, but you parry successfully.

-=+*
Atienne narrates 'firetruck me sideways'

*+
*Troika* leaves south riding a shadow stallion.
*Shredder* leaves south.

=- -=+*
*Troika* has arrived from the south, riding a shadow stallion.
*Shredder* has arrived from the south.
*Troika* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Troika* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Troika*'s death cry.
*Shredder* tries to pierce you, but you dodge the attack.


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