just posted cause it felt so good after being worked 2x and caned 3x
ambush dark <-- oh yea i went there, it was battle of the lames
* S HP:Scratched MV:Tiring > A Pine Forest
Pine needles, long since turned brown cover the forest floor. Giant
mushrooms thrive on the decaying matter. Some form large plate-like
growths, others more tubular in nature. The trees grow in such proximity it
becomes very difficult to move through the forest.
[ obvious exits: N E W ]
* S HP:Scratched MV:Tiring > You attempt to hide yourself.
You start preparing your ambush...
-=+**+e
=e
-e
Cancelled.
A Pine Forest
The forest here is thins out a bit, with the northern and eastern faces of
this section scared from battles waged nearby. Pine needles cover the
floor, knocked down by travelers. A road can be made out to the north and
east.
[ obvious exits: N E W ]
* S HP:Scratched MV:Tiring > n
A Winding Road
The road bends here on its southern path past the crumbling tower to the
north. A pine wood forest lies to the west and south, blanketing the road
as it winds its way through the rugged terrain.
[ obvious exits: N E W ]
* S HP:Scratched MV:Tiring > n
A Winding Road
The road continues east and west, around the hill, with a small path
leading north. The path is covered with rocks, their source being the
almost destroyed watchtower further north. Small rocks litter the ground
here, having been kicked about by the many Shienaran patrols that pass
through the area.
[ obvious exits: N E W ]
* S HP:Scratched MV:Tiring > Amongst the Rubble
Large stones and small cover the immediate area. Most are worn from the
elements, but one side on each has been smoothed and polished. There is no
pattern to them, other than in its randomness. The ground is pitted in some
places, and many of the stones are somewhat underground.
[ obvious exits: N S W ]
* S HP:Scratched MV:Tiring > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
A thick leather vest is here.
A pair of thin but sturdy metal boots stands here.
A mirrored lantern lies discarded here.
A set of chainmail leggings lay upon the ground.
A thin pair of leather gloves has been set here.
* S HP:Scratched MV:Winded > ambush dark
You attempt to hide yourself.
You start preparing your ambush...
-=+**+=- -=+**+=-
Atienne shouts 'you do know that we're not coming out because all you've been doing is caning us, right mangler? save your time and go back home!'
-=+**+=- -=+*
You are now poised to kill.
* S HP:Scratched MV:Winded >
Archaela chats 'Edible breastplates?'
* S HP:Scratched MV:Winded >
*Wormblood* has arrived from the north.
*Wormblood* makes a strange sound as you place a dagger of green jade in his back!
This session you've landed 694 out of 1302 stabs (53% landed).
* S HP:Scratched MV:Winded - Wormblood: Hurt >
Someone shouts 'amI YRaa BIl'
* S HP:Scratched MV:Winded - Wormblood: Hurt >
*Wormblood* tries to smite you, but you parry successfully.
* S HP:Scratched MV:Winded - Wormblood: Hurt > nar haha

You narrate 'haha

'
* S HP:Scratched MV:Winded - Wormblood: Hurt >
You pierce *Wormblood*'s right leg.
You barely pierce *Wormblood*'s right leg.
* S HP:Scratched MV:Winded - Wormblood: Hurt > TICK IN 5 SECONDS.
nar bushed wormblud 1d
You narrate 'bushed wormblud 1d'
* S HP:Scratched MV:Winded - Wormblood: Hurt >
You dodge a bash from *Wormblood* who loses his balance and falls!
l dark
* S HP:Scratched MV:Winded - Wormblood: Hurt >
Wormblood has some small wounds and bruises. [Hurt]
*Wormblood* is using:
<held> an oilstone
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> an opal choker of fiery blue and pink beauty
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a colossal sword with an ornate iron pommel
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
You attempt to peek at the inventory:
You can't see anything.
* S HP:Scratched MV:Winded - Wormblood: Hurt >
You pierce *Wormblood*'s right arm.
Your heartbeat calms down more as you feel less panicked.
Timer now at 71 secs.
* S HP:Healthy MV:Tiring - Wormblood: Hurt >
You pierce *Wormblood*'s head.
* S HP:Healthy MV:Tiring - Wormblood: Hurt > nar how satisfiying
Javin narrates 'was hoping someone would do that eventually :p'
You narrate 'how satisfiying'
* S HP:Healthy MV:Tiring - Wormblood: Hurt >
You barely pierce *Wormblood*'s body.
* S HP:Healthy MV:Tiring - Wormblood: Hurt >
*Wormblood* sends you sprawling with a powerful bash!
* S HP:Scratched MV:Tiring - Wormblood: Hurt >
*Wormblood* smites your left leg into bloody fragments!
* S HP:Scratched MV:Tiring - Wormblood: Hurt >
*Wormblood* smites your body into bloody fragments!
Paigey narrates 'Pretty Mangler has slow now also'
*Wormblood* looks at you.
* S HP:Hurt MV:Tiring - Wormblood: Hurt > nar all im doing from now ion
Rijhaan chats 'i want to eat your breastplates'
* S HP:Hurt MV:Tiring - Wormblood: Hurt > You narrate 'all im doing from now ion'
* S HP:Hurt MV:Tiring - Wormblood: Hurt > nar he does
*Wormblood* tries to smite you, but you deflect the blow.
You pierce *Wormblood*'s right leg.
* S HP:Hurt MV:Tiring - Wormblood: Wounded > f
You narrate 'he does'
* S HP:Hurt MV:Tiring - Wormblood: Wounded > You panic and attempt to flee!
You flee head over heels.
Amongst the Rubble
Large stones and small cover the immediate area. Most are worn from the
elements, but one side on each has been smoothed and polished. There is no
pattern to them, other than in its randomness. The ground is pitted in some
places, and many of the stones are somewhat underground.
[ obvious exits: N S W ]
Room Found, Teleporting
* S HP:Hurt MV:Tiring > n
1
2
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
A thick leather vest is here.
A pair of thin but sturdy metal boots stands here.
A mirrored lantern lies discarded here.
A set of chainmail leggings lay upon the ground.
A thin pair of leather gloves has been set here.
*Wormblood* is standing here.
* S HP:Hurt MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Hurt MV:Tiring > [bac h.dark]
You silently approach your victim...
-=+**+=- -=+*
*Wormblood* makes a strange sound as you place a dagger of green jade in his back!
This session you've landed 695 out of 1303 stabs (53% landed).
* S HP:Hurt MV:Tiring - Wormblood: Battered >
*Wormblood* panics, and attempts to flee!