wotmud.org

The Wheel of Time Forums
It is currently June 19th, 2013, 6:30 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 2885 posts ]  Go to page Previous  1 ... 106, 107, 108, 109, 110, 111, 112 ... 145  Next
Author Message
 Post subject: Re: OUCH! Stab thread!
PostPosted: February 24th, 2012, 12:49 am 
Offline

Joined: September 5th, 2001, 11:02 pm
Posts: 220
* S HP:Wounded DP:Bursting MV:Tiring >
*Samus* has arrived from the west, riding a warhorse.

You silently approach your victim... >


*Samus* makes a strange sound as you place a dagger of green jade in his back!
*Samus* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Samus*'s death cry.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: February 25th, 2012, 12:41 am 
Offline

Joined: October 14th, 2004, 9:36 am
Posts: 421
* S HP:Wounded MV:Tiring > back h.human
Backstab them?!? They are in the throes of battle!

* S HP:Wounded MV:Tiring > back h.human

*Koy* tries to pierce Sunne, but she parries successfully.
An eager Domani soldier joins Koy's fight!
An eager Domani soldier joins an eager Domani soldier's fight!
An eager Domani soldier joins an eager Domani soldier's fight!
The Domani patrol commander joins an eager Domani soldier's fight!
Sunne tries to strike *Koy*, but he parries successfully.

* S HP:Wounded MV:Tiring > Backstab them?!? They are in the throes of battle!

* S HP:Wounded MV:Tiring >
Sunne panics, and attempts to flee!

* S HP:Wounded MV:Tiring > back h.human
*Koy* tries to pierce Sunne, but she dodges the attack.
Backstab them?!? They are in the throes of battle!

* S HP:Wounded MV:Tiring >
Sunne leaves east riding a warhorse.

* S HP:Wounded MV:Tiring > back h.human
You silently approach your victim...

+
*Koy* has arrived from the east.


*Koy* makes a strange sound as you place Oath, Onyx hilted blade of the Corenne in his back!
*Koy* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Koy*'s death cry.

* S HP:Wounded MV:Tiring >
Sunne narrates '1e'

Thankfully he bricked 1, and Amanda only charged me to wounded!


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: February 27th, 2012, 4:27 am 
Offline

Joined: December 19th, 2010, 8:54 pm
Posts: 238
r
* S HP:Healthy MV:Strong > p
Campsite
[ obvious exits: E S ]

* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > s
[ba h.human]
Backstab who?

* S HP:Healthy MV:Strong > r
Campsite
[ obvious exits: N E S W ]
A raven is here flying around.
*Garif* is standing here, riding a |1|.gray palfrey.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.

p
* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.

[ba h.human] ong >
You silently approach your victim...


*Garif* leaves west riding a gray palfrey.
A raven leaves west.

*
Equitant narrates '2n'


*Garif* has arrived from the west, riding a |2|.gray palfrey.
A raven has arrived from the west.

+
Equitant narrates 'w'


*Garif* makes a strange sound as you place a sharp, red stone dagger in his back!
*Garif* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Garif*'s death cry.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: February 29th, 2012, 2:47 pm 
Offline

Joined: August 6th, 2011, 3:12 am
Posts: 12
Had just killed Zamara Khel and was resting up to survive the mobol out.
Guess I shouldn't have been so trusting....
Renly arrives suddenly.

* HP:Critical MV:Haggard >
Suddenly someone places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light

Probably should have realized from the last name. I was thinking he wasn't just a kill for EQ kind.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: February 29th, 2012, 4:25 pm 
Offline

Joined: December 29th, 2009, 11:15 am
Posts: 815
lol, tbh I don't know why you don't just go restup in the no hide like 6 rooms from there or inside the n gate of mayene which is no hide too ...

and in case you wonder no I'm not renly but I've seen you around there stabbing zam and your always resting in a hide room.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: February 29th, 2012, 4:47 pm 
Offline

Joined: August 6th, 2011, 3:12 am
Posts: 12
Yeah, I have been going in to rest lately, but on this occasion I had 17 hps left so I wouldn't survive the mobol if I had gone out. I figured I would be able to see if a baddie came in to kill me since the drop in shows you coming. I just didn't realize that Renly would murder me for the dagger I just got. Live and learn I suppose...or die and learn I guess is more accurate lol.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 1st, 2012, 9:35 am 
Offline

Joined: September 5th, 2001, 11:02 pm
Posts: 220
probably the hardest I've ever been stabbed

* HP:Scratched DP:Strong MV:Winded > In a Large Tree
[ obvious exits: D ]
You sense a hidden life form in the area...
The giant eagle is resting here.

* HP:Scratched DP:Strong MV:Weary > You attempt to hide yourself.

You silently approach your victim...

+
Suddenly *someone* places a gold hilted stiletto in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Circle of Darkness


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 1st, 2012, 9:42 am 
Offline

Joined: June 26th, 2011, 12:01 am
Posts: 56
Foil wrote:
probably the hardest I've ever been stabbed

* HP:Scratched DP:Strong MV:Winded > In a Large Tree
[ obvious exits: D ]
You sense a hidden life form in the area...
The giant eagle is resting here.

* HP:Scratched DP:Strong MV:Weary > You attempt to hide yourself.

You silently approach your victim...

+
Suddenly *someone* places a gold hilted stiletto in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Circle of Darkness



LOLZ foil

* S HP:Critical MV:Strong > [hide ]
You attempt to hide yourself.

[backstab spider] rong >
You silently approach your victim...


The giant transparent spider makes a strange sound as you place a sharp, red stone dagger [20-30 82 9] in her back!
This session you've landed 862 out of 1649 stabs (52% landed).
The giant transparent spider is dead! R.I.P.
Still better. Experience pays off.
Your blood freezes as you hear the giant transparent spider's death cry.

* S HP:Critical MV:Strong > gc

*Foil* clumsily approaches you with a gold hilted stiletto, but you fend off the attack.
You wish that your wounds would stop BLEEDING so much!

I must be the luckiest sob on the planet, no notice too :p


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 1st, 2012, 3:31 pm 
Offline

Joined: October 5th, 2002, 12:28 pm
Posts: 24
HILARIOUS!!

* R HP:Scratched MV:Full >
Renly narrates 'they df'

* R HP:Scratched MV:Full > not
You stop paying increased attention to your surroundings.

* R HP:Scratched MV:Full >
Saif tries to strike *someone*, but he parries successfully.

* R HP:Scratched MV:Full >
Saif tries to strike *someone*, but he parries successfully.

charge w
* R HP:Scratched MV:Full > Charge who?

* R HP:Scratched MV:Full > w

Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 2nd, 2012, 1:41 am 
Offline

Joined: October 3rd, 2004, 1:45 pm
Posts: 280
Durring battle Royal in Caemy 2/29, when I confirmed that fact that 15% Notice is nowhere near enough.

Quote:
* HP:Battered MV:Strong > w

Gawaer leaves west.

* HP:Battered MV:Strong > A Tired Old Farmhouse
The outside of this farmhouse is enough evidence to know its age. Its
appearance shows years of exposure to the elements and perhaps a lack of proper
upkeeping. Shutters hang loosely on their hinges, dried weeds stand in clumps
around the perimeter, and pieces of broken farm equipment lie rusting in heaps
as indications of the amount of care given to keep this place intact.
[ obvious exits: N E S W ]

* HP:Battered MV:Strong > n
h
Path to a Small Farm
This narrow and dusty trail seems rather small compared to the larger road to
the north; it is just wide enough to allow a single horse-driven cart to pass
unhindered. The ground is rocky and dry, but by the use on this path, it would
seem that the ground can still provide adequate nutrition to keep the owners of
this farm alive.
[ obvious exits: N E S ]

* HP:Battered MV:Strong > [hide ]
You attempt to hide yourself.

* HP:Battered MV:Strong > 22
[backstab gawaer]
You silently approach your victim...

*
Backstab who?

* HP:Battered MV:Strong >
Suddenly someone places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Koy.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 2nd, 2012, 10:28 am 
Offline

Joined: October 3rd, 2009, 11:46 pm
Posts: 874
lol.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 2nd, 2012, 10:57 am 
Offline

Joined: September 13th, 2004, 5:00 pm
Posts: 2635
Location: Holy Terra
If only you'd used h.gawaer!


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 2nd, 2012, 11:01 am 
Offline

Joined: April 13th, 2007, 10:36 pm
Posts: 447
Location: Green Bay, WI
I won the golden flute!


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 2nd, 2012, 1:56 pm 
Offline

Joined: May 15th, 2007, 2:39 am
Posts: 215
* R HP:Healthy MV:Fresh >
The master of scouts bellows 'Incoming message!!'

* R HP:Healthy MV:Fresh >
The master of scouts bellows 'Luzrak was spotted in The Dusty Road'
The master of scouts bellows 'Lormor was spotted in Edge of Forest'

* R HP:Healthy MV:Fresh > stand
You stop resting, and stand up.

* R HP:Healthy MV:Fresh > alias r backstab luzrak
Ok.

* R HP:Healthy MV:Fresh >
Markus narrates 'Myshkin Terrigan has served House Damodred well, and is now promoted to the rank of Sergeant in the Charging Boars.'

* R HP:Healthy MV:Fresh > alias 4 backstab h.fade
dm
Ok.

* R HP:Healthy MV:Fresh > [dism ]
You stop riding him.

* HP:Healthy MV:Fresh > stand
You are already standing.

* HP:Healthy MV:Fresh >
Markus narrates 'Congratulations, Sergeant Myshkin.'

* HP:Healthy MV:Fresh > stat
=
You are a 193 year old female human rogue.
Your height is 5 feet, 3 inches, and you weigh 125.0 lbs.
You are carrying 0.5 lbs and wearing 22.0 lbs, peanuts.
Your base abilities are: Str:18 Int:15 Wil:13 Dex:19 Con:19.
Offensive bonus: 148, Dodging bonus: 140, Parrying bonus: 157
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Defensive.
Your armor absorbs about 5% on average.

You are subjected to the following effects:

* HP:Healthy MV:Fresh > [change mood wimpy]
Mood changed to: Wimpy

* HP:Healthy MV:Fresh > dm
sn
[dism ]
But you're not riding anything!

* HP:Healthy MV:Fresh > [sneak ]
Ok, you'll try to move silently for a while.

* S HP:Healthy MV:Fresh > not
c
You start paying increased attention to your surroundings.

n
* S HP:Healthy MV:Fresh > [call ]
You don't see a closed gate.

* S HP:Healthy MV:Fresh > Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
A figure stands here, ready to collect unwanted things.

* S HP:Healthy MV:Full > n
h
The Dusty Road
[ obvious exits: E S W ]
South: A figure stands here, ready to collect unwanted things.

* S HP:Healthy MV:Full > r
[hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Full > [backstab luzrak]
Backstab who?

* S HP:Healthy MV:Full > tt
[track trolloc]
It's a little difficult to read old tracks in the snow...


It's a little difficult to read old tracks in the snow...

-
It's a little difficult to read old tracks in the snow...

=
It's a little difficult to read old tracks in the snow...

+
It's a little difficult to read old tracks in the snow...

*
It's a little difficult to read old tracks in the snow...


It's a little difficult to read old tracks in the snow...

*
Aramis narrates 'grats mysh.'
It's a little difficult to read old tracks in the snow...

+
It's a little difficult to read old tracks in the snow...

=
It's a little difficult to read old tracks in the snow...
Some obvious fresh tracks of a Trolloc leaving east.
Some obvious fresh tracks of a Trolloc leaving east.

* S HP:Healthy MV:Full > not
e
e
You stop paying increased attention to your surroundings.

* S HP:Healthy MV:Full > The Dusty Road
[ obvious exits: E W ]
East: *Luzrak* is standing here.

h
* S HP:Healthy MV:Full > The Dusty Road
[ obvious exits: N E W ]
A bruised and bloody leg lies on the ground, torn from its socket.
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of a shienaran scout is lying here.
*Luzrak* is standing here.
*Errtu* is standing here.

r
* S HP:Healthy MV:Full > [hide ]
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Healthy MV:Full > [backstab luzrak]
You silently approach your victim...

h
r
-Cancelled.
[hide ]
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Healthy MV:Full > h
[backstab luzrak]
You silently approach your victim...

r
Cancelled.
Jatka narrates 'gratz mysh'
[hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong > [backstab luzrak]
You silently approach your victim...

-=+**+=-
*Tang* leaves west.

-=
*Errtu* says 'fXOFw`jjh oe Dt[N^ mfPW rqd tfUD@km mVJ A^F[Ej'

+*
*Luzrak* makes a strange sound as you place a dagger of green jade in his back!
*Luzrak* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Luzrak*'s death cry.

* S HP:Healthy MV:Strong >
*Errtu* blasts your body into bloody fragments!

* S HP:Scratched MV:Strong - Errtu: Wounded > y

*Errtu* gets a severed leg from the corpse of Luzrak.
*Errtu* gets a skin of human flesh from the corpse of Luzrak.
*Errtu* gets a pair of thick metal boots from the corpse of Luzrak.
*Errtu* gets a pair of ebony-steel plate greaves from the corpse of Luzrak.
*Errtu* gets the severed head of Myshkin the Human slain in the Blasted Lands from the corpse of Luzrak.
*Errtu* gets a brightly-colored sash from the corpse of Luzrak.
*Errtu* gets a spiked double handed warhammer from the corpse of Luzrak.
*Errtu* gets a scrimshaw bracelet of delicate beauty from the corpse of Luzrak.
*Errtu* gets a pair of heavy metal gauntlets from the corpse of Luzrak.
*Errtu* gets a pair of ebony-steel plate vambraces from the corpse of Luzrak.
*Errtu* gets a backpack from the corpse of Luzrak.
*Errtu* gets a dark, hooded cloak from the corpse of Luzrak.
*Errtu* gets a thin, black chain from the corpse of Luzrak.
*Errtu* gets a thin, black chain from the corpse of Luzrak.
*Errtu* gets a full metal helmet and visor from the corpse of Luzrak.
*Errtu* gets an emerald ring from the corpse of Luzrak.
*Errtu* gets an emerald ring from the corpse of Luzrak.
*Errtu* gets a piece of sandstone from the corpse of Luzrak.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 3rd, 2012, 2:36 am 
Offline

Joined: May 15th, 2007, 2:39 am
Posts: 215
Tight Turn
[ obvious exits: S W ]

z
* S HP:Healthy MV:Winded > [hide ]
You attempt to hide yourself.
Ricks has arrived from the west, riding a gray palfrey.

* S HP:Healthy MV:Winded > [ba h.dark]
Backstab who?

* S HP:Healthy MV:Winded > z

Ricks leaves south riding a gray palfrey.

* S HP:Healthy MV:Winded > [ba h.dark]
Backstab who?

* S HP:Healthy MV:Winded > z
[ba h.dark]
Backstab who?

* S HP:Healthy MV:Winded >
Amanda narrates 'bashed'

z
* S HP:Healthy MV:Winded > [ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Winded > [ba h.dark]
Backstab who?

* S HP:Healthy MV:Winded > z
[ba h.dark]
Backstab who?
Amanda narrates 'weave'

z
* S HP:Healthy MV:Winded > [ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Winded > [ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Winded > [ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Winded >
Divina has arrived from the west, riding a bloodstock stallion.
Divina leaves west riding a bloodstock stallion.

* S HP:Healthy MV:Winded > [ba h.dark]
Backstab who?

* S HP:Healthy MV:Winded > z
[ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Winded > [ba h.dark]
Backstab who?

* S HP:Healthy MV:Winded > z
[ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Winded > [ba h.dark]
Backstab who?

z
* S HP:Healthy MV:Winded >
*Wraithen* has arrived from the west.

* S HP:Healthy MV:Winded > [ba h.dark]
Backstab who?
Amanda has arrived from the west, riding a wild stallion.
Amanda leaves south riding a wild stallion.

* S HP:Healthy MV:Winded >
Navi has arrived from the west, riding a gray palfrey.

* S HP:Healthy MV:Winded > z
[ba h.dark]
Backstab who?

* S HP:Healthy MV:Winded >
Divina has arrived from the west, riding a bloodstock stallion.

z
* S HP:Healthy MV:Winded >
*Wraithen* has arrived from the south.

* S HP:Healthy MV:Winded > [ba h.dark]
You silently approach your victim...


Kurt has arrived from the west, riding a warhorse.
Kurt struggles to barrel down on *Wraithen*, a gold-chased war spear aimed at his chest.

-
The sun sets.
Navi tries to slash *Wraithen*, but he deflects the blow.
Divina leaves south riding a bloodstock stallion.

=+**+
*Wraithen* tries to pierce Navi, but she deflects the blow.
Kurt leaves south riding a warhorse.

=-
*Wraithen* panics, and attempts to flee!

-=
Divina has arrived from the south, riding a bloodstock stallion.

+
*Wraithen* tries to pierce Navi, but she parries successfully.
Amanda has arrived from the south, riding a wild stallion.
Kurt has arrived from the south, riding a warhorse.
Ricks has arrived from the south, riding a gray palfrey.
Divina tries to slash *Wraithen*, but he deflects the blow.
*Wraithen* leaves west.

*
*Wraithen* makes a strange sound as you place a dagger of green jade in his back!
*Wraithen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Wraithen*'s death cry.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 3rd, 2012, 2:41 am 
Offline

Joined: February 6th, 2009, 6:04 pm
Posts: 833
Hehe, i guess i was destined to die there, be it charge or stab or bashed and weaved. Just couldn't quite get the right flee for my dline.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 3rd, 2012, 4:35 pm 
Offline

Joined: June 1st, 2008, 10:31 pm
Posts: 366
not
* R HP:Healthy MV:Tiring > You start paying increased attention to your surroundings.

l
* R HP:Healthy MV:Tiring > The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

* R HP:Healthy MV:Tiring > l
The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

* R HP:Healthy MV:Tiring > t hackett have an extra light?
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
You tell Hackett 'have an extra light?'

* R HP:Healthy MV:Tiring >
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Light
[ obvious exits: D ]
A wooden practice shield has been dropped here.
The News Board is mounted on the wall here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Danei Aindrelle (Linkless) is standing here.
A kind-faced figure stands here.

* HP:Critical MV:Haggard > t rodger have an extra light?
You tell Rodger 'have an extra light?'


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 3rd, 2012, 4:44 pm 
Offline

Joined: May 31st, 2002, 11:23 pm
Posts: 507
Should be a light in the barrel.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 3rd, 2012, 4:45 pm 
Offline

Joined: June 1st, 2008, 10:31 pm
Posts: 366
heh, grabbed one. Thanks Jason:P


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: March 5th, 2012, 2:20 am 
Offline

Joined: April 18th, 2011, 7:19 pm
Posts: 305
From KT's view

Dead End in the Forest
[ obvious exits: N ]
There are some tracks of a trolloc leaving north.
On the ground lies a long pole with a blade attached to the end.
A chunk of sandstone lies on the ground.
A fine-grained oilstone lies upon the ground.
A scimitar of blue steel gleams as it rests here.
A metal helmet with attached visor rests here.
A heavy pair of full metal gauntlets is here.
A pair of thick metal boots stand inflexibly upright.
A pair of black vambraces lies here, gleaming brightly
A pair of black armor greaves lies here, highly polished.
A raven is here, watching.
A raven is visible flying high in the sky.
A raven is here flying around.

o HP:Wounded MV:Strong > get all
You get a long halberd.
You get a piece of sandstone.
You get an oilstone.
You get a blue steel scimitar with silver-wrapped hilt.
You get a full metal helmet and visor.
You get a pair of heavy metal gauntlets.
You get a pair of thick metal boots.
You get a pair of ebony-steel plate vambraces.
You get a pair of ebony-steel plate greaves.

o HP:Wounded MV:Strong > i
You are carrying:
a pair of ebony-steel plate greaves
a pair of ebony-steel plate vambraces
a pair of thick metal boots
a pair of heavy metal gauntlets
a full metal helmet and visor
a blue steel scimitar with silver-wrapped hilt
a long halberd
a water skin
[2] an oilstone
a leather water flask
[2] a piece of sandstone
[2] a cup of thready brown tea
a tinful of a black, foul liquid
a wealth of copper pennies (103)
a thin vial of yellow fluid
a wealth of gold crowns (133)
a bubbling draught

o HP:Wounded MV:Strong > n
A raven is flying much lower now...
Heavy Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

o HP:Wounded MV:Strong > put coins pack
put coins pack
You put 103 coppers in a backpack.

o HP:Wounded MV:Strong > You put 133 crowns in a backpack.

o HP:Wounded MV:Strong > put vial pack
put vial pack
You put a thin vial of yellow fluid in a backpack.

o HP:Wounded MV:Strong > You aren't carrying a vial.

o HP:Wounded MV:Strong > i
You are carrying:
a pair of ebony-steel plate greaves
a pair of ebony-steel plate vambraces
a pair of thick metal boots
a pair of heavy metal gauntlets
a full metal helmet and visor
a blue steel scimitar with silver-wrapped hilt
a long halberd
a water skin
[2] an oilstone
a leather water flask
[2] a piece of sandstone
[2] a cup of thready brown tea
a tinful of a black, foul liquid
a bubbling draught

o HP:Wounded MV:Strong > put draught pack
You put a bubbling draught in a backpack.

o HP:Wounded MV:Strong > n
Entrance to the Forest
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

o HP:Wounded MV:Full > where
Players in your Zone
--------------------
Salazar - Along the Cliff
Kultunk - Entrance to the Forest
Zangief - Cave in the Forest
Scramble - Cave in the Forest
Rudra - Cave in the Forest
Moldred - Cave in the Forest
Redeyes - Cave in the Forest
Hargrave - Cave in the Forest

o HP:Wounded MV:Full > n
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.

o HP:Wounded MV:Full > s
s
Entrance to the Forest
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

o HP:Wounded MV:Full > e
e
Heavy Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

o HP:Wounded MV:Full > Trail in the Forest
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.

o HP:Wounded MV:Full > s
Heavy Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a horse leaving south.

s
o HP:Wounded MV:Full > s
Open Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
An owl is here flying around.

o HP:Wounded MV:Full > s
Along the Cliff
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a horse leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Salazar the Dreadlord is standing here.
Rudra The Roarer is standing here.
Moldred the Stinky Rabid Hunter is standing here.
Redeyes the Abominable Bruiser is standing here.
Hargrave the Evil is standing here.
Scramble the Rabid Hunter is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Zangief the Dark General is standing here.
Zangief looks at a shadow stallion.
A shadow stallion stops following Salazar.
Salazar starts riding a shadow stallion.

o HP:Wounded MV:Full > Cave in the Forest
[ obvious exits: N S ]
A mushroom grows here.

o HP:Wounded MV:Full > Dark Cave
[ obvious exits: N D ]

o HP:Wounded MV:Strong > n
Cave in the Forest
[ obvious exits: N S ]
A mushroom grows here.

o HP:Wounded MV:Strong > fol zangief
I see no person by that name here!

o HP:Wounded MV:Strong > wher
Players in your Zone
--------------------
Kultunk - Cave in the Forest
Salazar - Along the Cliff
Rudra - Along the Cliff
Moldred - Along the Cliff
Redeyes - Along the Cliff
Hargrave - Along the Cliff
Scramble - Along the Cliff
Zangief - Along the Cliff

o HP:Wounded MV:Strong > en
You are already indoors.

o HP:Wounded MV:Strong > n
n
Along the Cliff
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a horse leaving south.
Salazar the Dreadlord is standing here, riding a shadow stallion.
Rudra The Roarer is standing here.
Moldred the Stinky Rabid Hunter is standing here.
Redeyes the Abominable Bruiser is standing here.
Hargrave the Evil is standing here.
Scramble the Rabid Hunter is standing here.
Zangief the Dark General is standing here, riding a shadow stallion.

o HP:Wounded MV:Strong > Open Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
An owl is here flying around.

o HP:Wounded MV:Strong > s
Along the Cliff
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a horse leaving south.
Salazar the Dreadlord is standing here, riding a shadow stallion.
Rudra The Roarer is standing here.
Moldred the Stinky Rabid Hunter is standing here.
Redeyes the Abominable Bruiser is standing here.
Hargrave the Evil is standing here.
Scramble the Rabid Hunter is standing here.
Zangief the Dark General is standing here, riding a shadow stallion.

o HP:Wounded MV:Strong > fol zangief
Zangief can not adequately lead that many.

o HP:Wounded MV:Strong > i
You are carrying:
a pair of ebony-steel plate greaves
a pair of ebony-steel plate vambraces
a pair of thick metal boots
a pair of heavy metal gauntlets
a full metal helmet and visor
a blue steel scimitar with silver-wrapped hilt
a long halberd
a water skin
[2] an oilstone
a leather water flask
[2] a piece of sandstone
[2] a cup of thready brown tea
a tinful of a black, foul liquid

o HP:Wounded MV:Strong >
Hargrave points at Salazar.

o HP:Wounded MV:Strong >
Hargrave says 'that ass is scratched'

o HP:Wounded MV:Strong >
A shadow stallion flickers its ears.

o HP:Wounded MV:Strong > fol salazar
Salazar can not adequately lead that many.

o HP:Wounded MV:Strong >
Hargrave says 'That dung cray'

o HP:Wounded MV:Strong > sa full
You say 'full'

o HP:Wounded MV:Strong > fol
Whom do you wish to follow?

o HP:Wounded MV:Strong >
Salazar says 'you know how many bitches I own?'

o HP:Wounded MV:Strong >
Zangief hisses 'try to get em out kultunk'

* HP:Wounded MV:Strong > give tinful zangief
You give a tinful of a black, foul liquid to Zangief.

* HP:Wounded MV:Strong >
Suddenly *someone* places a dagger of green jade in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
[ obvious exits: N E S W U D ]
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [9]

o HP:Critical MV:Haggard >
The Guardian tells you 'Kultunk, your wheel has fared poorly...'
Moldred narrates 'wtf I was spamming'

o HP:Critical MV:Haggard >
The Guardian tells you 'Eat, drink and sleep my friend...

o HP:Critical MV:Haggard >
The Guardian tells you 'Soothe your aching muscles,'

o HP:Critical MV:Haggard >
The Guardian tells you 'Rest those weary bones,'

o HP:Critical MV:Haggard >
The Guardian tells you '... and may tomorrow be a better day.'

o HP:Critical MV:Weary >
The Guardian gives you some meat to help you heal.

o HP:Critical MV:Weary > tell moldred u guys loot me? = P
You tell Moldred 'u guys loot me? = P'

o HP:Critical MV:Weary > where
You have no sense of location here.

o HP:Critical MV:Weary >
Moldred tells you 'yes'


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2885 posts ]  Go to page Previous  1 ... 106, 107, 108, 109, 110, 111, 112 ... 145  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group. Color scheme by ColorizeIt!
Translated by Maël Soucaze © 2009 phpBB.fr