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*Lupis* says 'so its a charging game then?'
* R HP:Wounded MV:Fresh - Lupis: Scratched > You try to strike *Lupis*, but he parries successfully.
* R HP:Wounded MV:Fresh - Lupis: Scratched > a s e charge h.human [flee ] You panic and attempt to flee!
You flee head over heels. Narrow Plains The ground is green and grassy. Growing between the clumps of short pointed Correcting map position after fleeing. leaves are some orange rocks. The rocks are sandstone but the fibrous lichens seem to have overcome the stone. One or two smooth black boulders stick up from the ground. Moss grows at the base of these giant rocks. [ obvious exits: N S ] There are some tracks of a ridden mount leaving ^^north^^ There are some tracks of a ridden mount leaving ^^north^^ There are some tracks of a ridden mount leaving ^^north^^ |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. Pond Among the Rocks A water runs down from the hill to the north and collects in a muddy pond here. The rocks littering the ground here are of a dark brown color, and they give the appearance of a very small destroyed rock structure. The hill to the north is home to a few trees and a lot of green grass. [ obvious exits: N S ] There are some tracks of a ridden mount leaving ^^north^^ There are some tracks of a ridden mount leaving ^^north^^ There are some tracks of a ridden mount leaving vvsouthvv A muddy pond is here, dark waters broken by an occasional bubble. |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. A cute brown deer eyes you nervously.
* R HP:Wounded MV:Fresh > Alas, you cannot go that way...
* R HP:Wounded MV:Fresh > Charge who?
* R HP:Wounded MV:Fresh > n charge h.human Narrow Plains The ground is green and grassy. Growing between the clumps of short pointed leaves are some orange rocks. The rocks are sandstone but the fibrous lichens seem to have overcome the stone. One or two smooth black boulders stick up from the ground. Moss grows at the base of these giant rocks. [ obvious exits: N S ] There are some tracks of a ridden mount leaving vvsouthvv There are some tracks of a ridden mount leaving ^^north^^ There are some tracks of a ridden mount leaving ^^north^^ |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity.
* R HP:Wounded MV:Fresh > Charge who?
* R HP:Wounded MV:Fresh > *Lupis* has arrived from the north, riding a |2|.warhorse.
* R HP:Wounded MV:Fresh > *Lupis* starts barreling down on you, a dark blue tasseled spear aimed at your chest.
* R HP:Wounded MV:Fresh > n Toman Head Plains The ground covered with a particularly soft rock that crumbles under any weight. Very few clumps of grass have managed to grow up in between the natural barrier created by the soil here. The grass that has grown is green with health. The plains are to the north and south. A track is to the west. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving vvsouthvv There are some tracks of a ridden mount leaving vvsouthvv There are some tracks of a ridden mount leaving vvsouthvv |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. With lovely brown eyes, a baby s'redit frolics here. An elk with massive antlers eyes you with curiosity.
n * R HP:Wounded MV:Fresh > Toman Head Plains The grass grows sparse here as it competes for moisture from several large berry bushes that have populated this area. The grass that does remain is of a yellowish brown color, indicating the struggle of life or death that occurs without much notice here. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving vvsouthvv There are some tracks of an animal leaving vvsouthvv There are some tracks of a humanoid leaving >>east>> Several blackberries grow on a nearby vine. [3] |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. A baby s'redit has arrived from the south.
* R HP:Wounded MV:Fresh > change mood brave Mood changed to: Brave Wimpy reset to: 112 hit points.
n * R HP:Wounded MV:Fresh > Toman Head Plains The grasses and dirt making up the ground are very soft and colorful. This is typical of this near ocean terrain. The plains extend in every direction and little variation is seen. The brush moves and rustling can be heard as a small rodent darts off after sensing the presence of other life. [ obvious exits: N E S W ] There are some tracks of a humanoid leaving vvsouthvv There are some tracks of an animal leaving ^^north^^ There are some tracks of an animal leaving >>east>> |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. A cute brown deer eyes you nervously. A young Morat'torm carries out the orders of his superiors. An elk with massive antlers eyes you with curiosity. A baby s'redit has arrived from the south.
w * R HP:Wounded MV:Fresh > Toman Head Plains Someone or something has gathered and placed several almost perfectly round rocks into a small triangular pile here. The grass grows tall around it and stretches across the plains. Directly to the west, the Toman Head Road is visible with the Almoth Plains beyond. [ obvious exits: N E W ] There are some tracks of an animal leaving >>east>> There are some tracks of an animal leaving <<west<< There are some tracks of an animal leaving <<west<< |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. A cute brown deer eyes you nervously. A baby s'redit has arrived from the east.
* R HP:Wounded MV:Fresh > look Toman Head Plains Someone or something has gathered and placed several almost perfectly round rocks into a small triangular pile here. The grass grows tall around it and stretches across the plains. Directly to the west, the Toman Head Road is visible with the Almoth Plains beyond. [ obvious exits: N E W ]
There are some tracks of an animal leaving >>east>> There are some tracks of an animal leaving <<west<< There are some tracks of an animal leaving <<west<< With lovely brown eyes, a baby s'redit frolics here. |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. A cute brown deer eyes you nervously.
* R HP:Wounded MV:Fresh > sc You have 280(374) hit and 160(160) movement points. You have scored 23269219 experience points and 0 quest points. You need 1230781 exp to reach the next level. You have amassed 513 Turn points to date, ranking you Sei'taer Seventh. You have played 53 days and 2 hours (real time). This ranks you as Cosimo Arminio (Level 32). You are standing.
* R HP:Wounded MV:Fresh > n Road Through Toman Head The road keeps running to the west through Toman Head, and further into the city of Falme. It also continues to the east toward Almoth plains. The road is bordered by short-grassed plains which spread in all directions. [ obvious exits: E S W ] There are some tracks of an animal leaving >>east>> There are some tracks of an animal leaving <<west<< There are some tracks of an animal leaving <<west<< |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. A zebra stands here nibbling on grass. A zebra stands here nibbling on grass. A zebra stands here nibbling on grass. A large zebra stands here, watching for danger. A baby s'redit has arrived from the south.
w * R HP:Wounded MV:Fresh > A large zebra leaves east. A zebra leaves east. A zebra leaves east. A zebra leaves east. Road Through Toman Head This road runs through the quite large cape called Toman Head and heads to the west towards the great city of Falme, which towers can be seen towering in the horizon over green plains. [ obvious exits: E S ] There are some tracks of an animal leaving >>east>> There are some tracks of an animal leaving >>east>> |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. A baby s'redit has arrived from the east.
* R HP:Wounded MV:Fresh > look Road Through Toman Head This road runs through the quite large cape called Toman Head and heads to the west towards the great city of Falme, which towers can be seen towering in the horizon over green plains. [ obvious exits: E S ]
There are some tracks of an animal leaving >>east>> There are some tracks of an animal leaving >>east>> With lovely brown eyes, a baby s'redit frolics here. |1|.A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh > sc You have 280(374) hit and 160(160) movement points. You have scored 23269219 experience points and 0 quest points. You need 1230781 exp to reach the next level. You have amassed 513 Turn points to date, ranking you Sei'taer Seventh. You have played 53 days and 2 hours (real time). This ranks you as Cosimo Arminio (Level 32). You are standing.
* R HP:Wounded MV:Fresh > e Road Through Toman Head The road keeps running to the west through Toman Head, and further into the city of Falme. It also continues to the east toward Almoth plains. The road is bordered by short-grassed plains which spread in all directions. [ obvious exits: E S W ] There are some tracks of an animal leaving >>east>> There are some tracks of an animal leaving >>east>> There are some tracks of an animal leaving >>east>> |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. *Lupis* is standing here, riding a |2|.warhorse. A baby s'redit has arrived from the west.
charge h.human You struggle to line up your charge... *Lupis* leaves east riding a warhorse.
* *Lupis* has arrived from the east, riding a |3|.warhorse.
Chaaaaarrrge!! *Lupis* bleeds profusely as you skewer him with a dark blue tasseled spear! This session you've landed 99 out of 218 charges (45% landed)
* R HP:Wounded MV:Fresh - Lupis: Battered > *Lupis* tries to strike you, but you parry successfully.
nod * R HP:Wounded MV:Fresh - Lupis: Battered > You nod in agreement.
* R HP:Wounded MV:Fresh - Lupis: Battered > *Lupis* says 'ack'
* R HP:Wounded MV:Fresh - Lupis: Battered > You try to strike *Lupis*, but he deflects the blow.
sh - Lupis: Battered > *Lupis* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Lupis: Battered > *Lupis* strikes your body very hard.
* R HP:Wounded MV:Fresh - Lupis: Battered > *Lupis* says 'howd you get that much fleelag already'
* R HP:Wounded MV:Fresh - Lupis: Battered > change mood wimpy
<insert a couple round rounds>
*Lupis* strikes your right arm hard.
*Lupis* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Lupis: Beaten > *Lupis* strikes your left arm hard.
* R HP:Wounded MV:Fresh - Lupis: Beaten > b
*Lupis* strikes your left arm hard.
[bash ] sh - Lupis: Beaten >
+TICK IN 5 SECONDS. - You dodge a bash from *Lupis* who loses his balance and falls!
As *Lupis* avoids your bash, you topple over and fall to the ground! This session you've missed 8 out of 10 bashes (20% landed)
* R HP:Wounded MV:Fresh > st You stand up.
e * R HP:Wounded MV:Fresh > w Road Through Toman Head Here this road enters the area of Toman Head, a cape which holds the city of Falme. You can almost sense the smell of the ocean in the air. The road continues to the west towards Falme and to the east into the Almoth plains. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving >>east>> There are some tracks of an animal leaving >>east>> There are some tracks of a ridden mount leaving vvsouthvv The corpse of a large plains bear is lying here. |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. |2|.A gray palfrey prances skittishly nearby. A baby s'redit has arrived from the west.
charge h.human * R HP:Wounded MV:Fresh > Road Through Toman Head The road keeps running to the west through Toman Head, and further into the city of Falme. It also continues to the east toward Almoth plains. The road is bordered by short-grassed plains which spread in all directions. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving <<west<< There are some tracks of an animal leaving <<west<< There are some tracks of a ridden mount leaving >>east>> |1|.A warhorse is here, stamping his feet impatiently, being ridden by you. *Lupis* is standing here, riding a |2|.warhorse. A baby s'redit has arrived from the east.
You struggle to line up your charge...
* *Lupis* struggles to barrel down on you, a dark blue tasseled spear aimed at your chest.
Chaaaaarrrge!! *Lupis* bleeds profusely as you skewer him with a dark blue tasseled spear! This session you've landed 100 out of 219 charges (45% landed) *Lupis* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Three times is the charm! Your blood freezes as you hear *Lupis*'s death cry.
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