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WHAT ARE MOBS?
Throughout the Wheel of Time MUD, you will encounter and interact with mobs in many different ways. From the children of Baerlon to savage Aiel warriors in the Waste, mobs give you the most involved, engaging, and realistic experience possible.
What is a mob?
A mobile, most commonly referred to as a mob, is a computer-controlled character, non-player character, or NPC. This means that a mob does not have a real person controlling their actions. Everything a mob does is coded directly into the game. Even so, mobs have stats and skills that they can and will use. Some mobs allow a player to perform certain actions, others perform special tasks on a timer, and still others do not do anything really special at all. In general, mobs fall under two categories: innocent and aggressive.
Innocent mobs are loosely defined as mobs that are human in appearance and do not automatically attack a player. It is usually a bad idea to attack an innocent mob, since doing so may get your character wanted by a clan or city, and you will be hunted by the mobs in that city or the members of that clan. In addition to human mobs, WOLVES and HORSES are considered innocent mobs and you should avoid killing them. Killing a wolf will get you wanted by wolves everywhere, and horses are considered essential mobs to humans and Seanchan alike. Any other type of animal, insect, reptile, fish, or bird is not considered an innocent mob and are open to attack. Additionally, it is widely accepted that frightened thieves are not innocent mobs. It is also important to note that killing any kind of innocent mob can prevent you from entering certain clans.
Aggressive mobs are those that attack you first. These include bandits, creatures of the dark, and higher level exp mobs. It is considered perfectly legitimate to kill anything that attacks you first, although killing mobs that attack you because of a warrant you may have will not make removing the warrant any easier. Lions, bears, bandits, and trollocs are just a few of the many aggressive mobs that you may encounter within the game. Just remember, if it doesn't attack you first, it may be innocent, but you are free to try to kill a mob if it does attack you first.
Interacting with mobs
Since the game is entirely mob-oriented, there are numerous ways to interact with mobs in the MUD. Some mobs, such as town criers and grizzled adventurers, offer quests for low level characters. Other mobs, like weapon smiths, blacksmiths, tailors, armourers, and grocers, sell items to players in exchange for in-game currency. The highest level mobs, for example, Cadsuane the Amyrlin Seat of Tar Valon or Lord Agelmar of Shienar, are often the heads of a city or clan. In particular, every player must interact with innkeepers, the mobs that allow players to log off the game and keep their characters safe.
Super mobs, or smobs, are a special kind of aggressive mob. To kill a smob, a large group of people must join each other. This is because a smob is much stronger than a usual mob, often has support from several other strong mobs, and might even have special attacks that can hit everyone in a group. Despite the difficulty of killing a super mob, the reward is worth the effort. Smobs usually have better than normal equipment and weapons or may give a player a quest point reward for clan advancement. Because of the challenge and risk involved, most leaders will not take characters below level 20 at a minimum, and may even require you to have attained level 25. Occasionally, an immortal will create a mob raid, in which many high level mobs will attack a city in a group. In this kind of smob, people of any level must group up in order to survive, but a mob raid can offer some of the most exciting and interesting mob interaction in the game.