IT'S EASY TO PLAY
... as easy as 1-2-3!
Just follow the 1-2-3 sequence below to try out the game. 2.7 million characters to date can't be wrong!
READ SOME ESSENTIALS,
WHEEL OF TIME MUD HELPS
- Are my stats good?
- ARGH! Too much screen spam!
- Help! I'm wanted!
- Potions that matter
- Statting secrets
- The 5 essential items
- The PK terms you need
- What are mobs?
More to come...
WHEEL OF TIME MUD HOMELANDS
Homelands are a Light side and Seanchan side feature only; the Dark side has Trolloc stock types that serve a similar function. When you are creating your character you will be given the option of choosing a homeland; The homeland you choose does not affect your roleplay as you can change your title to reflect where you come from when you reach level 20. Your homeland (along with luck) does, however, affect the stats your character gets.
What is the best homeland?
This varies. Each homeland adds stat modifiers to the stats that you'll roll once you reach level 5. Some homelands tend to roll the sort of stats which suit warriors better, whereas others roll stats for say channelers. There is no definitive homeland for each class, as the base roll itself, a random roll of the dice, is also added to the base homeland modifier. However, experience suggests that choosing certain homelands when playing certain classes is more likely to achieve "playable" statistics.
About "playable statistics"
Caution should be exercised when judging what's playable or not; the vast majority are. Some players in the game have stat obsessions and nothing below the most perfect stats will do. If you choose to chase these then you are are letting yourself in for many hours making new characters; perfect statistics are purposefully rare. It is entirely your choice, but you have been warned. Don't even bother moaning to the staff if it takes you a long, long, long time.
In the charts below, an 'x' indicates which homeland or stock type tends to produce stats tending towards certain class types.
Lightside homelands
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| Altara |
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| Amadicia |
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| Andor |
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| Arad Doman |
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| Arafel |
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| Borderlands |
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| Carhien |
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| Ghealdan |
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| Illian |
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| Kandor |
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| Mayene |
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| Murandy |
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| Saldaea |
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| Shienar |
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| Tarabon |
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| Tear |
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| Two Rivers |
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Darkside homelands
Just as Lightsiders have homelands, trolloc stock types function in much the same manner.
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| Beaked |
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| Ramshorned |
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| Bear |
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| Boar |
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| Wolfish |
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Seanchan homelands
| Homeland |
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| Seandar |
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| Kirendad |
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| Shon Kifar |
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| Rampore |
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| Tzura |
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| Noren M'shar |
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Note: data correct as of March 2008. The staff can and do change homeland stats from time to time, please check that this data is still current when you play.
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